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  Ünembra  (Read 34801 times)
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Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Posted 2012-10-11 18:26:58 »

Hello everyone,

I posted on this in general, but felt this is a more appropriate place to post.

I've been working on this game for about 2 years (although I stopped for 6 months to work on someone elses game). Anyways, I originally did the game using pulpcore, but since it's no longer supported I've been switching to lwjgl/slick.


Title Screen:



Thanks for taking the time to look at it.



-Pickle

Offline PeterNicholson

Senior Devvie


Medals: 3
Projects: 1



« Reply #1 - Posted 2012-10-11 18:40:44 »

Looks Cool!  Cool

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Offline RobinB

JGO Ninja


Medals: 44
Projects: 1
Exp: 3 years


Spacegame in progress


« Reply #2 - Posted 2012-10-11 19:16:17 »

Looks good, but why is it so flat (so wide vs height).
And let us play Cheesy
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Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #3 - Posted 2012-10-11 19:42:29 »

but why is it so flat (so wide vs height).

I knew someone was going to ask this... there's a good reason... but for now, it's a secret Wink  


Character Selection Screen:









Game Play Screen:






I'll update with more screenshots as I get them Smiley


-Pickle

Offline ReBirth
« Reply #4 - Posted 2012-10-12 01:32:03 »

Unique resolution will be unique Grin

Offline concerto49

Junior Devvie





« Reply #5 - Posted 2012-10-12 03:26:08 »

The graphics can be improved, but the style is interesting. Keep up the good work.

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Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #6 - Posted 2012-10-12 12:50:17 »

The graphics can be improved, but the style is interesting. Keep up the good work.

Yeah... I still have a long ways to go Sad

Thanks though Smiley



-Scott

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #7 - Posted 2012-10-16 14:35:10 »

Just did a stress test of Slick and had 8,000 animated images on the screen with 30fps  Shocked

I'm really starting to like slick  Grin


Selecting Ground Tiles:


Digging into the ground:



I know... I'm terrible for ripping off Terraria and Minecraft Sad

But I really liked the idea Smiley

-Pickle

Offline RobinB

JGO Ninja


Medals: 44
Projects: 1
Exp: 3 years


Spacegame in progress


« Reply #8 - Posted 2012-10-16 15:26:34 »

Looks good, is the grass moving? would love to see that.
Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #9 - Posted 2012-10-16 18:11:44 »

Looks good, is the grass moving? would love to see that.

It's static right now, but I plan on having it move... what's awesome is that I got a couple other programmers that are helping me out now so I have more time to actually work on artwork.

-Pickle

Games published by our own members! Check 'em out!
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Offline ReBirth
« Reply #10 - Posted 2012-10-17 00:29:20 »

The title bar shows "PulpcoreDemo".

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #11 - Posted 2012-10-17 12:50:12 »

The title bar shows "PulpcoreDemo".

Yeah, I was doing this in pulpcore and I started off an example lol... I planned on changing it, but figured it wasn't worth it since I'm doing a rewrite Smiley


-Pickle

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #12 - Posted 2012-10-25 01:44:42 »

I felt the characters on the characters select screen were kind of boring, and lacked personality, so I'm working on re-doing the portraits.

Here's a sketch so far:

updated: (I suck at hands)

I'm an anime nerd(sorry)  Smiley

-Pickle


Moderated: anybody should feel safe browsing JGO at work - removed NSFW scetches

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #13 - Posted 2012-10-25 04:52:15 »

Quote
Moderated: anybody should feel safe browsing JGO at work - removed NSFW scetches

Sorry... I didn't realize they were considered nsfw... it's a non-anatomically correct sketch that's not even detailed below the face. I'll be more cautious about what I post next time.

If anyone is interested in seeing the sketches, you can find them here:

[warning: nsfw]http://pickleninja.com/unembra/img/femaleMockup.png [/warning: nsfw]
[warning: nsfw]http://pickleninja.com/unembra/img/femaleMockup2.png [/warning: nsfw]


-Pickle

Offline Riven
« League of Dukes »

« JGO Overlord »


Medals: 840
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #14 - Posted 2012-10-25 08:08:10 »

Problem is that anybody looking over your shoulder, getting a glance of the images, will get the wrong idea. Although the images are not detailed, it is clear that the characters are nude and therefore nsfw.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social
Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #15 - Posted 2012-10-25 12:26:27 »

Problem is that anybody looking over your shoulder, getting a glance of the images, will get the wrong idea. Although the images are not detailed, it is clear that the characters are nude and therefore nsfw.


Understood... The clothing was going to be drawn on once I got the base pose down... sorry again Smiley


-Pickle

Offline Rorkien
« Reply #16 - Posted 2012-10-25 15:59:35 »

I like them sketches, i wish i could draw like this  Undecided

And i don't really consider them NSFW. I mean, it's clearly barbie doll anatomy. But who am i to question the Overlord?
Offline Riven
« League of Dukes »

« JGO Overlord »


Medals: 840
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #17 - Posted 2012-10-25 16:06:30 »

As said... if your boss/manager glanced over your shoulder, you'd have some explaining to do.

So, I'm not against this content, it's just... not suitable for work. Roll Eyes

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Learn how to award medals... and work your way up the social
Offline Gjallar

JGO Coder


Medals: 13
Projects: 1


Follower of Nurgle


« Reply #18 - Posted 2012-10-25 16:11:39 »

I like them sketches, i wish i could draw like this  Undecided

And i don't really consider them NSFW. I mean, it's clearly barbie doll anatomy. But who am i to question the Overlord?

I think I'd rather be catched looking at naked women than at barbies  persecutioncomplex
Offline sproingie

JGO Kernel


Medals: 202



« Reply #19 - Posted 2012-10-25 16:37:27 »

If my boss glanced over my shoulder, I'd having to be explaining why I was reading a java gaming forum.

Hell, I work in anti-spam, I'd have to be explaining why there weren't any pictures of naked women on my screen.  I do occasionally love my job.   Cool
Offline ReBirth
« Reply #20 - Posted 2012-10-26 02:50:40 »

If my boss glanced over my shoulder, he should be grateful to be able see it!

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #21 - Posted 2012-10-26 11:26:56 »

If my boss glanced over my shoulder, he should be grateful to be able see it!

Lol!

Quote
I like them sketches, i wish i could draw like this

You have no idea how many years I've said this about other peoples drawings... I try to stay away from deviant art, they put my stuff to shame.


-Pickle

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #22 - Posted 2012-10-31 12:29:40 »

Did a mockup of dirt tiles yesterday... better than before, but I still don't like em  Cranky





-Pickle

Offline StumpyStrust
« Reply #23 - Posted 2012-10-31 21:53:33 »

use offsets for Photoshop or gimp and then clone stamp tool or what ever it is in gimp and make it seamless. I know that I struggle with this type of thing.

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #24 - Posted 2012-11-01 03:39:09 »

use offsets for Photoshop or gimp and then clone stamp tool or what ever it is in gimp and make it seamless. I know that I struggle with this type of thing.

Adding a secondary pattern over the top and setting the opacity on it down a bit seemed to do pretty well.

I saw a tutorial on putting a fade on the edges and overlapping the tiles for a  more seamless transition, but I'll have to mess around with it more.

Thanks for the input Cheesy

Here's an updated version:





-Pickle

Offline ReBirth
« Reply #25 - Posted 2012-11-01 04:53:27 »

Err sorry but I have suggestion. Try to put big images in spoiler, use thumbnails, or just link. It'll speed up the page and less scrolling Pointing

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #26 - Posted 2012-11-01 12:16:31 »

Err sorry but I have suggestion. Try to put big images in spoiler, use thumbnails, or just link. It'll speed up the page and less scrolling Pointing

Thanks for the suggestion, I'll see if I can go shrink the image down when I get home from work. Sorry about that Smiley

Offline StumpyStrust
« Reply #27 - Posted 2012-11-01 16:19:01 »

very nice but there are still some seams when the tiles transition from top to bottom or the other way around. Not much, but they are there.

Offline Pickleninja

JGO Coder


Medals: 10
Projects: 1


I'm tired of working for someone else.


« Reply #28 - Posted 2012-11-04 02:51:34 »

Updated ground with static grass, and tiles that represent caves Smiley



I'll work on shrinking the other previous images down so the page loads faster.


-Pickle

Offline matheus23

JGO Kernel


Medals: 114
Projects: 3


You think about my Avatar right now!


« Reply #29 - Posted 2012-11-04 12:45:24 »

Your sir, are a perfect Artist!

See my:
    My development Blog:     | Or look at my RPG | Or simply my coding
http://matheusdev.tumblr.comRuins of Revenge  |      On Github
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