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  my game loop  (Read 1438 times)
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Offline Kommi

Junior Devvie

All opinions will be lined up and shot!

« Posted 2002-12-24 19:07:54 »

OK since I didn't get any responses last time I have decided to update the game engine that I am working on.
This time around it has a map that you can scroll around and all the objects (balls) are local to the map. Just make sure that your screen is in 1024x768 resolution and compile the file and run it. You can change the number of balls and the frame rate in there. One question, when too many balls are moving across the screen and you scroll, the animation gets slower. besides using more efficient pics of the sphere, will making the sphere a volatile image help make the scrolling smoother? Oh and the balls get random values each time you run so you can run the prog several times with dif results. If it doesnt run the first time try it again Smiley Please any comments would be greatly appreciated

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