Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Codename One, has anyone tried it?  (Read 2088 times)
0 Members and 1 Guest are viewing this topic.
Offline theagentd
« Posted 2012-09-15 15:08:13 »

http://www.codenameone.com/
Does anyone have any experience with it?

Myomyomyo.
Offline DrHalfway

Senior Member


Medals: 9
Projects: 1



« Reply #1 - Posted 2012-09-15 15:22:26 »

looks very interesting... code once, deploy across multiple platforms. As far as game development go, does it provide some kind of interface for performing cross-platform openGL? and if so, I wonder how much overhead there is in using it (maybe no overhead) who knows... I just skimmed though, taking a look at some of its tutorials.

Offline ReBirth
« Reply #2 - Posted 2012-09-15 15:38:00 »

Looks like playN. Now I'm taking a look on their visual design and simulator, hoping it can get rid slow google's and androidx86. Thanks for show us!

But seriously, Blackberry? Shocked

Games published by our own members! Check 'em out!
Try the Free Demo of Droid Assault
Offline theagentd
« Reply #3 - Posted 2012-09-15 16:32:24 »

It's worth noting that it's compiled for all platforms on THEIR servers. You can run it on simulators on your own to test it though (dunno how that works o_O). For some reason that seems to turn people off.

Since it's actually compiled to native code OpenGL shouldn't have much overhead. I skimmed through the JavaDoc and there's a function to get a "platform specific graphics object". I think that might be the only way to access OpenGL. You might have to write platform specific code though... Couldn't find much info about it...

Myomyomyo.
Offline ReBirth
« Reply #4 - Posted 2012-09-16 04:34:41 »

Hmm if I have to compile on their server then I'll upload my code and download the binary later to run on local simulator. Yeah that can turn people with sukc connection off.

Online Riven
« League of Dukes »

JGO Overlord


Medals: 439
Projects: 4


Hand over your head.


« Reply #5 - Posted 2012-09-17 16:16:08 »

It would be foolish to make your commercial game / company fully dependent on the servers of a 3rd party.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Projects: Revenge of the Titans, Titan Attacks, Droid Assault, and Ultratron
Offline theagentd
« Reply #6 - Posted 2012-09-17 16:57:17 »

It would be foolish to make your commercial game / company fully dependent on the servers of a 3rd party.
But aren't the advantages pretty big? You could say the exact same thing about buying games on Steam...

Myomyomyo.
Online Riven
« League of Dukes »

JGO Overlord


Medals: 439
Projects: 4


Hand over your head.


« Reply #7 - Posted 2012-09-17 17:01:04 »

It would be foolish to make your commercial game / company fully dependent on the servers of a 3rd party.
But aren't the advantages pretty big? You could say the exact same thing about buying games on Steam...
When buying games on Steam, you're not putting your financial security at risk.
When selling games on Steam, and Steam goes down 'forever', you can sell your game elsewhere.

When compiling your games on a 3rd party server, and it goes down 'forever', you're screwed, royally, I might add.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Projects: Revenge of the Titans, Titan Attacks, Droid Assault, and Ultratron
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Try the Free Demo of Revenge of the Titans

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (134 views)
2013-05-17 21:29:12

alaslipknot (143 views)
2013-05-16 21:24:48

gouessej (173 views)
2013-05-16 00:53:38

gouessej (167 views)
2013-05-16 00:17:58

theagentd (177 views)
2013-05-15 15:01:13

theagentd (161 views)
2013-05-15 15:00:54

StreetDoggy (206 views)
2013-05-14 15:56:26

kutucuk (230 views)
2013-05-12 17:10:36

kutucuk (229 views)
2013-05-12 15:36:09

UnluckyDevil (233 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.087 seconds with 21 queries.