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  Java2D on MAC.  (Read 3199 times)
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Offline anandcta123

Junior Newbie

« Posted 2012-09-07 09:40:20 »

Dear All,

I am using JOGl for video streams playback on MAC. I want to enable Java2D pipeline on MAC OSX. I am using System.setproperty("sun.java2d.opengl", "true"). And I am calling Java2D.isOglPipelineActive after this, but it is returning false.

Can anyone please suggest me how to enable Java2D pipeline on MACOSX.

Offline Sickan
« Reply #1 - Posted 2012-09-07 10:16:40 »

As far as I know Mac and Mac OS X are not acronyms.
Offline gouessej
« Reply #2 - Posted 2012-09-07 17:01:33 »

I'm not sure you can enable it (why version of Java do you use?) and I'm not really sure it is useful in your case. You can use Java2D and JOGL without enabling the hardware accelerated Java2D pipeline.

Julien Gouesse | Personal blog | Website | Jogamp
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Offline Eli Delventhal

JGO Kernel

Medals: 42
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Game Engineer

« Reply #3 - Posted 2012-09-07 19:38:38 »

Yeah I was having issues with this too. It doesn't seem to want to turn on. Probably you can do what you want without acceleration, though, or use JOGL for it.

See my work:
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