How is the Xith3D profiling and debugging supposed to work?
I thought the following code prints all internal debug messages to a file:
FileLog fileLog = new FileLog(LogType.DEBUG, "/some/path/test.txt");
LogManager logMgr = new LogManager();
This creates an empty file. My test app only displays a cube and two overlays, but there still should be some debugging information. (Or not?)
If I use
the debugging stuff gets written to the console instead of the file.
If there are already some code examples for debugging and profiling please point me to them.