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  Ghost Forest - Beta  (Read 8370 times)
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Offline hazard1994

Junior Member

Projects: 2

« Reply #30 - Posted 2012-08-24 10:17:08 »

Mads: Thank you! Smiley its really quite simple, so simple that I wouldn't call it 2.5D more 2.25D. Basically, the scale of the object draw depends on its distance to the player, and the x position on the screen depends on the objects angle to the player.

Tim spekler: Thank you for your feedback! Smiley To be honest, I was thinking the same, also the GUI doesn't look "scary" enough, I think i'll change to colour scheme.

Ultroman: hmmmm, very strange, I'll shall definitely look into it.

Thanks all for playing! Smiley
Offline Ultroman

JGO Knight

Medals: 24
Projects: 1

Snappin' at snizzes since '83

« Reply #31 - Posted 2012-08-24 11:40:11 »

Ultroman: hmmmm, very strange, I'll shall definitely look into it.
Very strange indeed. Just to avoid any wrongful error-reporting, I'll make a small video to show you.

<a href=";hl=en_US&amp;start=" target="_blank">;hl=en_US&amp;start=</a>

- Jonas
Offline MindOfCorruption97

Senior Newbie

« Reply #32 - Posted 2012-08-25 21:02:11 »

Awesome. I love it how the ghosts just pop out in front of you.

Chaos is Beatiful...
For without Chaos the world will never spin...
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