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  Installers  (Read 4190 times)
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Offline Grunnt

JGO Wizard


Medals: 66
Projects: 8
Exp: 5 years


Complex != complicated


« Reply #30 - Posted 2012-08-16 11:21:38 »

Also, there's little added value in the "3D" part of many games. There's no correlation between the number of dimensions in a game, and the level of enjoyment it gives. But that may be a personal thing Grin


Edit: typo

Offline princec

JGO Kernel


Medals: 366
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #31 - Posted 2012-08-16 12:10:19 »

The novelty of 3D is wearing off slowly, which is a good thing. There's a divergence now into more specialised branches of 3D, such as photorealism (have you seen Crysis 3? By Jove!), stylism (Borderlands), and "mainstream" (Starcraft 2, Diablo, Warhammer franchise, etc, all much of a muchness when it comes to distinguishable technology). Fortunately this divergence is allowing 2D graphics to become accepted as it is now apparent there is room for style beyond ever more photorealistic graphics.

Also, suprising as it may seem, most people think in 2 dimensions. The 3rd dimension is usually left unprocessed, and even then there is a tendency for the 3rd dimension to only be processed fully by males. Which explains a lot of things.

Cas Smiley

Offline gimbal

JGO Knight


Medals: 25



« Reply #32 - Posted 2012-08-16 13:49:36 »

The novelty of 3D is wearing off slowly, which is a good thing. There's a divergence now into more specialised branches of 3D, such as photorealism (have you seen Crysis 3? By Jove!), stylism (Borderlands), and "mainstream" (Starcraft 2, Diablo, Warhammer franchise, etc, all much of a muchness when it comes to distinguishable technology). Fortunately this divergence is allowing 2D graphics to become accepted as it is now apparent there is room for style beyond ever more photorealistic graphics.

Or a nice combi, like Fez. 2D puzzle platformer but the world can be rotated 90 degrees. I like those kind of 2D games that actually use the third dimension as a gameplay element only.

Crysis 3 looks spectacular but at the same time it bores me to tears really. The realistic look makes it so it doesn't speak to my imagination anymore. Its really not for me, I'd rather play Borderlands 2 Smiley The cell shaded cartoony look provides me with the entertainment I seek in a game. Not to mention nice coop play of course, a highly underrated feature that can really elevate an FPS game.

Mission: Derailment is a success by the way Wink
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Offline Cero
« Reply #33 - Posted 2012-08-16 16:01:44 »

2D games will always, always be popular

However 3D is often times more suited for cinematographic gaming experiences - which is why kojima rocked since 3D on PS1

its "easier" to in many ways to tell a story in 3D, because many things are simply hard to show in 2D.
Action scenes of course too...

Offline jmart

Junior Member


Medals: 1



« Reply #34 - Posted 2012-08-17 07:54:04 »

What you mention is not hard to do.  Launch4J is easy to use.  The only problem is that it is expensive.  Use the evaluation and play with it.  There are A LOT of options, which can seem daunting at first but then you realize how much power and flexibility you have.

thanks
jose
Offline jmart

Junior Member


Medals: 1



« Reply #35 - Posted 2012-08-17 07:55:46 »

2D games will always, always be popular

However 3D is often times more suited for cinematographic gaming experiences - which is why kojima rocked since 3D on PS1

its "easier" to in many ways to tell a story in 3D, because many things are simply hard to show in 2D.
Action scenes of course too...

Cero,

I hope you are right as I'm basing my biz model on it.  I really am hoping to just avoid 3d as much as possible.  Maybe ignorant of me but lets see how it goes.
Offline princec

JGO Kernel


Medals: 366
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #36 - Posted 2012-08-17 09:06:32 »

Don't worry - you'll do fine.

Cas Smiley

Offline Cero
« Reply #37 - Posted 2012-08-17 11:20:48 »

Of course, when technology got much better ~ '94-2004, 3D was first all the rage and then a standard - because before that, you couldn't do it. However the games industry is so fast and you can already see the reality, by seeing all the successful new 2D games: 2D is so elementary, it will always be appealing no matter how advanced technology will become.

Offline ags1

JGO Ninja


Medals: 55
Projects: 2
Exp: 5 years


Make code not war!


« Reply #38 - Posted 2012-08-17 18:57:45 »

Ah well, here I go with my visions of 3D success... I personally think my art would be more challenged in 2D than 3D actually.

On the subject of installers, I have now downloaded SharpDevelop, which apprently works with WIX XML files.

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