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Offline Jimmt
« League of Dukes »

JGO Kernel

Medals: 162
Projects: 5
Exp: 3 years

« Reply #60 - Posted 2012-08-17 19:18:38 »

is awesome. Takes a lot of skill to dodge and whatnot, but also cooperation sometimes. I used to play, but I quit 'cause it was sucking up too much of my time.
Offline Mads

JGO Ninja

Medals: 26
Projects: 3
Exp: 6 years

One for all!

« Reply #61 - Posted 2012-08-17 19:22:12 »

is awesome. Takes a lot of skill to dodge and whatnot, but also cooperation sometimes. I used to play, but I quit 'cause it was sucking up too much of my time.

I quit because I died on my good character.

Offline gene9

Senior Devvie

Medals: 10

« Reply #62 - Posted 2012-08-17 20:09:38 »

Sure, it's completely valid to say that playing an MMO feels like a repetitive waste of time. Other people feel that first/third-person-shooters just boil down to dragging a cursor over enemies. Or, ultimately, any game is just a pointless waste of time with no real productive purpose or outcome. Consuming movies and music often doesn't have a clear productive purpose either.

Enjoy them while you can and when the magic fades, just move on, don't wring your hands about why it isn't fun.

In the past, playing an MMORPG had a certain mellow, relaxing quality to it. It was easy, pleasant, fun. I could daydream about my life or talk to my girlfiend and play the game as almost a background task. I haven't played in many months, because of other life pressures, but I really haven't played any games or even watched movies
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Offline ReBirth
« Reply #63 - Posted 2012-08-18 01:45:59 »

I quit because I died on my good character.
I quit because I always died for every class.

Offline princec

« JGO Spiffy Duke »

Medals: 556
Projects: 3
Exp: 16 years

Eh? Who? What? ... Me?

« Reply #64 - Posted 2012-08-18 22:08:25 »

er you're meant do die often in ROTMG. That's why it's so very level-capped. Less investment in one boring character. Diversify! Try new stuff.

Cas Smiley

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