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  Asynchronous coding when working with multiple media  (Read 492 times)
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Offline nsigma
« Posted 2012-07-27 19:58:31 »

Spent the last few days writing a blog post about a core aspect of the architecture of Praxis and the influence of the actor model of concurrency.  Even if you're not interested in Praxis itself, there's hopefully some good general pointers to working with multiple media, and in particular working with low-latency audio.

The Influence of the Actor Model (Praxis architecture 101) ... otherwise known as Good reasons to banish Synchronized from your codeWink

I'd welcome any comments with thoughts, insights, corrections, stupid mistakes, similar models in use elsewhere, profound disagreement etc., etc.

Thanks, Neil

Praxis LIVE - open-source intermedia toolkit and live interactive visual editor
Digital Prisoners - interactive spaces and projections
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