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  A problem with the textures.  (Read 886 times)
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Offline hhfjkehfe

Senior Newbie





« Posted 2012-07-16 07:32:23 »

How i can load the textures in java 3d.I tried several times but so far I have only colored the objects in some randomcolor.
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TextureLoader loader = new TextureLoader("rujda.bmp",this);
Texture3D brick = (Texture3D)loader.getTexture();
TextureAttributes ta = new TextureAttributes();      
Appearance ap = new Appearance();
   ap.setTextureAttributes(ta);
   ap.setTexture(brick);
Offline _Al3x

Senior Member


Medals: 7


Indie Games FTW!


« Reply #1 - Posted 2012-07-16 11:11:03 »

Java3d isn't used so often nowadays, why don't you give lwjgl a shot? You'd get a LOT more help with it than with J3d. At least here Smiley

If I have to guess, the problem MAY be around
TextureLoader loader = new TextureLoader("rujda.bmp",this);
Texture3D brick = (Texture3D)loader.getTexture();

I personally don't like the (Texture3D)loader.getTexture();, but it might be just me...

Offline hhfjkehfe

Senior Newbie





« Reply #2 - Posted 2012-07-16 11:18:10 »

lwjgl is very low-level. And I know for this error.When I try with Texture2D the effect is the same.
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Offline StonePickaxes

JGO Coder


Medals: 4
Projects: 2


Nathan Kramber


« Reply #3 - Posted 2012-07-16 22:24:50 »

lwjgl is very low-level

No, it isn't.

 | Nathan

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Offline theagentd
« Reply #4 - Posted 2012-07-16 23:42:42 »

Everything's relative... =S

Myomyomyo.
Offline _Al3x

Senior Member


Medals: 7


Indie Games FTW!


« Reply #5 - Posted 2012-07-17 10:48:09 »

Everything's relative... =S
That depends... Smiley

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