Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (517)
Games in Android Showcase (123)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2] 3 4
  ignore  |  Print  
  Ouya - Oh yeah?  (Read 15262 times)
0 Members and 1 Guest are viewing this topic.
Offline Roquen
« Reply #30 - Posted 2012-07-11 07:56:25 »

I believe that your correct about the Wii, but it's a one off.  My real point is that these things are find to think of as toys, but unless sell-through is in the 10s of millions I wouldn't think about it too much.
Offline Riven
« League of Dukes »

JGO Overlord


Medals: 823
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #31 - Posted 2012-07-11 08:32:14 »

I believe that your correct about the Wii, but it's a one off.  My real point is that these things are find to think of as toys, but unless sell-through is in the 10s of millions I wouldn't think about it too much.
It only needs luck, just like any other success story in history.

Maybe 1 game (minecraft port, etc) will draw enough attention to it, for it to gain momentum.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Offline princec

JGO Kernel


Medals: 409
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #32 - Posted 2012-07-11 09:52:05 »

Agreed. Some killer games at launch is all it needs. Stroke of flawed genius basing it on Android (though hopefully Jellybean, not ICS) because that means there are already a ton of games available for it at launch but for one small problem - it's designed for touch, and consoles are all about controllers. So not one single existing Android game will be any good on it. However Android is pretty easy to code for so making games for it is going to be easy.

They will easily be able to sell this machine at a profit as the hardware is now commodity priced but if I were them I'd skin the Android experience and have it all routed to some specific app store which they take a cut from. Developers won't be making any money though because like all formats before it that used the "open" model (eg. 8bit, 16bit, PC) it will be rife with piracy amongst the target market (pre-teens, teens, and generally people with bugger all money, or people who have a general dislike for paying for software).

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline dishmoth
« Reply #33 - Posted 2012-07-11 10:03:42 »

Quote from: Roquen
I believe that your correct about the Wii, but it's a one off.

As I understand it every Nintendo console has been sold at a profit (with the 3DS being a possible exception following it's price reduction).

But still I'd assume that the plan is for the Ouya to make money from its App/Game store rather than its hardware.

Personally I find the idea of a cheap, fun, hackable console quite appealing (more so than the Raspberry Pi, not that it's quite the same thing) although I wouldn't bet on it being successful.

Quote from: princec
there are already a ton of games available for it at launch but for one small problem - it's designed for touch, and consoles are all about controllers.

Very true.  Also many existing games might not look too good when scaled up from a 4-inch screen to a telly.

Offline Roquen
« Reply #34 - Posted 2012-07-11 10:07:23 »

My take is let someone else take the risk and create that game/app or whatever.  Many things might/could happen...who knows...next year linux might break the 2% desktop barrier.  Like I said earlier...I wouldn't take any of these hardware devices seriously until they break 10m sell-through barrier.  Until then it might be a fun toy, but not much more.
Offline Evil[1]

Senior Newbie


Medals: 1



« Reply #35 - Posted 2012-07-11 10:26:25 »

Until then it might be a fun toy, but not much more.

And that is a nice point, I will surely buy it just to have some fun code on it.
I think many Android/Java developers will be instant buyers.
Offline ags1

JGO Wizard


Medals: 67
Projects: 3
Exp: 5 years


Make code not war!


« Reply #36 - Posted 2012-07-11 18:22:18 »

It sounds like a cool little mini-puter. If I ever want to write something for android it would be a cool test box, but maybe a bit (a lot) over-powered.

Offline princec

JGO Kernel


Medals: 409
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #37 - Posted 2012-07-11 18:51:12 »

It sounds like a cool little mini-puter. If I ever want to write something for android it would be a cool test box, but maybe a bit (a lot) over-powered.
You'd be wanting a Raspberry Pi for that then.

Cas Smiley

Offline ags1

JGO Wizard


Medals: 67
Projects: 3
Exp: 5 years


Make code not war!


« Reply #38 - Posted 2012-07-11 21:24:59 »

Yes, a raspberry pi for testing the low end and an Oh-Yeah! for testing the high end.

I was thinking today about hooking up a Pi to a touchscreen and making a PiPad :-)

Offline Mads

JGO Ninja


Medals: 26
Projects: 3
Exp: 6 years


One for all!


« Reply #39 - Posted 2012-07-12 20:20:49 »

Nice CPU but too little RAM and storage.

This will only run one game at a time, and a larger percentage of those won't be huge titles.
The Xbox 360 only has half. I know it's old, but it sure does for even titles like Skyrim and even Minecraft.
I doubt we'll ever run short soon.


My biggest worry is if I'll get to beat Angry Birds on there. I already beat it on my iTouch, phone, tablet, computer, television and microwave.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline theagentd
« Reply #40 - Posted 2012-07-13 01:17:43 »

>Make a new console
>Do not list specs

Fail. -___-'
1  
2  
3  
4  
5  
6  
7  
8  
9  
Tegra3 quad-core processor 
1GB RAM
8GB of internal flash storage
HDMI connection to the TV, with support for up to 1080p HD
WiFi 802.11 b/g/n
Bluetooth LE 4.0
USB 2.0 (one)
Wireless controller with standard controls (two analog sticks, d-pad, eight action buttons, a system button), a touchpad
Android 4.0

http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console
Great. Another ridiculously weak console to hold back the evolution of game graphics. Can it even texture a quad over a 1920x1080 screen at 60 FPS? -_-

Myomyomyo.
Offline ra4king

JGO Kernel


Medals: 353
Projects: 3
Exp: 5 years


I'm the King!


« Reply #41 - Posted 2012-07-13 03:07:09 »

It's not THAT ridiculously weak... :/

Offline princec

JGO Kernel


Medals: 409
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #42 - Posted 2012-07-13 08:47:33 »

At that price point, and with the prices of games expected to be around $0 ... $2, it's probably going to be pretty successful. If they can aim it at casual gamers and kids. The price is particularly attractive to parents (says me, being a parent).

Cas Smiley

Offline gimbal

JGO Knight


Medals: 25



« Reply #43 - Posted 2012-07-13 09:07:06 »

At that price point, and with the prices of games expected to be around $0 ... $2, it's probably going to be pretty successful. If they can aim it at casual gamers and kids. The price is particularly attractive to parents (says me, being a parent).

parent... or just a cheap bastard Wink
Offline SwampChicken
« Reply #44 - Posted 2012-07-13 09:16:58 »

I thought the platform stipulated that all games had to be free?
Offline Mike

JGO Wizard


Medals: 86
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #45 - Posted 2012-07-13 10:36:23 »

I thought the platform stipulated that all games had to be free?

Quote
We're handing the reins over to the developer with only one condition: at least some gameplay has to be free... Developers can offer a free demo with a full-game upgrade, in-game items or powers, or ask you to subscribe.

Source: http://www.csmonitor.com/Innovation/Horizons/2012/0710/Ouya-brings-free-to-play-games-to-TVs

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline gimbal

JGO Knight


Medals: 25



« Reply #46 - Posted 2012-07-13 11:29:20 »

Bring the old shareware concept back I'd say.
Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #47 - Posted 2012-07-13 11:39:30 »

I've actually paid into it and I'm getting one in march (if all goes well).
I think it's a great idea to create a open dedicated games platform with a similar business model as the appstore or google play, and I'm looking forward to just experimenting with it.

But besides a succesfull kickstart, it will need some serious investment for some proper marketing and distribution to brick-and-mortar shops if it intends to compete with the likes of Sony/MS/Nintendo.
And a few good games at launch of course.

Quote
it's designed for touch, and consoles are all about controllers.
True, but Android already has support for controllers for some time, and a number of games already support physical buttons and such (for example games designed for Xperia Play).

Offline ReBirth
« Reply #48 - Posted 2012-07-13 11:47:29 »

I hope they provide easy shipping for outside country.


My biggest worry is if I'll get to beat Angry Birds on there. I already beat it on my iTouch, phone, tablet, computer, television and microwave.
You haven't done it on coffee maker and calculator.

Offline Riven
« League of Dukes »

JGO Overlord


Medals: 823
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #49 - Posted 2012-07-13 12:39:25 »

some proper marketing and distribution to brick-and-mortar shops

I'm not so sure nowadays. Times are changing (ahem), the Raspberry Pi doesn't have any physical stores and that didn't seem to hold them back, so it might very well be that todays target audience couldn't care less about reallife 'customer care'.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #50 - Posted 2012-07-13 13:17:01 »

I'm not so sure nowadays. Times are changing (ahem), the Raspberry Pi doesn't have any physical stores and that didn't seem to hold them back, so it might very well be that todays target audience couldn't care less about reallife 'customer care'.

But the Raspberry Pi is an extremely small niche and not nearly on the same scale as the PS3s and Xbox360s of this world.
If you want to reach a broad audience, your product needs to be seen, which needs huge marketing budgets. And ideally brick-and-mortar shops for driving sales during christmas etc (when most consoles are sold).

Offline Riven
« League of Dukes »

JGO Overlord


Medals: 823
Projects: 4
Exp: 16 years


Hand over your head.


« Reply #51 - Posted 2012-07-13 13:20:23 »

IMHO that's like saying that games and software require mortal-and-brick shops. Last time I check most were going out of business because all sales moved to webshops / Steam.

I don't see why that trend wouldn't continue into the console market.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #52 - Posted 2012-07-13 13:25:56 »

Not at all. I'm talking about the console, not the games.
Most consoles are still sold though physical stores during holiday season.

And my point is not just physical stores, my point is huge marketing if they want to compete with the established brands. Physical stores is part of that.

Offline princec

JGO Kernel


Medals: 409
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #53 - Posted 2012-07-13 14:33:01 »

That's likely to change as Amazon gradually dominates in that area. Though whether Amazon will be keen on a competing Android sales platform is another matter.

Cas Smiley

Offline Mads

JGO Ninja


Medals: 26
Projects: 3
Exp: 6 years


One for all!


« Reply #54 - Posted 2012-07-13 14:38:49 »

That's likely to change as Amazon gradually dominates in that area. Though whether Amazon will be keen on a competing Android sales platform is another matter.

Cas Smiley

Why would they not allow it? They sell hundreds (this might actually be a realistic figure) of android devices.
Their own Kindle Fire has a limited market as well, and they even sell the Nook which is competing Kindle.

I doubt they will not sell the Ouya.

Offline princec

JGO Kernel


Medals: 409
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #55 - Posted 2012-07-13 19:50:51 »

I'm sure they'll sell it if someone pays them enough (that's how it works).

Cas Smiley

Offline erikd

JGO Ninja


Medals: 16
Projects: 4
Exp: 14 years


Maximumisness


« Reply #56 - Posted 2012-07-13 20:34:12 »

I'd think distributing 35K+ Ouya consoles day 1 will be more interesting to Amazon than worrying about what that could mean to their current Android business in long term.

Offline Cero
« Reply #57 - Posted 2012-07-13 20:55:18 »

Why Kickstarter's Ouya Looks Like a Scam

Offline steveyO
« Reply #58 - Posted 2012-07-13 21:40:02 »

Yeah.. I read this article this morning and it kinda put a damper on things..  Until I see the ooo-yah unwrapped and in my living room I will try and refrain from dreaming!!

https://play.google.com/store/apps/details?id=com.bullsquared.alggame Annoying Little Gits (Android)
www.bullsquared.com   Play java (applet) games! www.chessclockpro.com Free Online Chess Clock
Offline ags1

JGO Wizard


Medals: 67
Projects: 3
Exp: 5 years


Make code not war!


« Reply #59 - Posted 2012-07-13 22:27:00 »

I haven't put any money down (and I won't either) but I am not so skeptical... It is fundamentally an android device using an off the rack chipset fron nvidia. They are not innovating on the hardware or the software. They need to design the plastic box it all fits in, the logo, the joysticks (whatever!) but they seem to be doing their best to avoid doing rocket science. Yes they need to set up a marketplace with some controls, but that again has been done 100 times before.

Calling it a scam sound pretty libellous to me...

The price tag looks impossibly low I do agree - just a plain beagleboard costs more than that. Either it is a low introductory price, or they will recoup their losses in their game marketplace.

Pages: 1 [2] 3 4
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

TehJavaDev (37 views)
2014-10-27 03:28:38

TehJavaDev (29 views)
2014-10-27 03:27:51

DarkCart (43 views)
2014-10-26 19:37:11

Luminem (24 views)
2014-10-26 10:17:50

Luminem (29 views)
2014-10-26 10:14:04

theagentd (35 views)
2014-10-25 15:46:29

Longarmx (63 views)
2014-10-17 03:59:02

Norakomi (61 views)
2014-10-16 15:22:06

Norakomi (50 views)
2014-10-16 15:20:20

lcass (46 views)
2014-10-15 16:18:58
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!