Java seems to be a lot slower on the mac OS, or at least when I use Java2D with it. Is this normal? or just the computer?
A game I made awhile ago, called Mineblock, ran perfectly on my laptop (with windows). When that computer broke, I continued to develop it on my dads computer, a 27 inch mac desktop (with much better hardware than my laptop), however the frame rate in it was MUCH slower.
As far as I know, applets use some offscreen rendering through a compositing layer in OSX, maybe someone can explain it better. Does your game work faster as an application?