Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (290)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Resolutions.  (Read 982 times)
0 Members and 1 Guest are viewing this topic.
Offline SkyAphid

Senior Member


Medals: 3
Projects: 1



« Posted 2012-06-28 03:38:46 »

So, I'm thinking, my game has a weird resolution; I tried to keep it from stretching because that ruins the artwork, but the more I program, the more I realize this may be a mistake.



That is the maximized window, as you can see, the environment is in the middle but the GUI moves with the resize.

So, I figured I could always redraw the environment to be higher resolution so more of the screen would be filled, but the thing is, some people use HDTVs as monitors, which would lead me back to the same problem.

I guess my question is, should I implement graphics stretching, even though it will distort most of the graphics?

“Life is pretty simple: You do some stuff. Most fails. Some works. You do more of what works. If it works big, others quickly copy it. Then you do something else. The trick is the doing something else.” ~Leonardo da Vinci
Offline sproingie
« Reply #1 - Posted 2012-06-28 04:19:32 »

Don't stretch -- it looks crappy, and it'll make your game look crappy.  You just need to either support standard widescreen aspect ratios or put lots of art on the sides to pad out the window.
Offline SkyAphid

Senior Member


Medals: 3
Projects: 1



« Reply #2 - Posted 2012-06-28 04:52:51 »

Don't stretch -- it looks crappy, and it'll make your game look crappy.  You just need to either support standard widescreen aspect ratios or put lots of art on the sides to pad out the window.

Okay, thank you.
I just implemented settings to allow users to choose, so now I feel better about it.
OpenGL makes things like this so easy, I added this with literally 40 lines of code. Hahah.

“Life is pretty simple: You do some stuff. Most fails. Some works. You do more of what works. If it works big, others quickly copy it. Then you do something else. The trick is the doing something else.” ~Leonardo da Vinci
Games published by our own members! Check 'em out!
Try the Free Demo of Revenge of the Titans
Offline StumpyStrust
« Reply #3 - Posted 2012-06-28 20:28:35 »

Woh! I am really liking the style right now. It looks great.

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (62 views)
2013-05-17 21:29:12

alaslipknot (71 views)
2013-05-16 21:24:48

gouessej (102 views)
2013-05-16 00:53:38

gouessej (99 views)
2013-05-16 00:17:58

theagentd (108 views)
2013-05-15 15:01:13

theagentd (98 views)
2013-05-15 15:00:54

StreetDoggy (144 views)
2013-05-14 15:56:26

kutucuk (167 views)
2013-05-12 17:10:36

kutucuk (166 views)
2013-05-12 15:36:09

UnluckyDevil (175 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.142 seconds with 20 queries.