One of you suggested me to present my game here as the client side is in Java.
It is a F2P MMO about mercenaries management in a cyberpunk universe. It is an "old-school" game made by oldschool gamers.
Players program task for their team members as "go in mission","training","dismember your dead teammate", "now clone your dead teammate"...
The game is in beta and you can try it here : MetalMercs
The game is fully translated in english.
So the game client is made with Java and swing.
The server side is wrote with PHP and Zend. We hope that one day we will replace it by a java server.
When I started this project, 3 years ago. I didnt want to put much money on this project, I just took a basic server without possibility to install a java server. I was so dev noob too
What is next steps for this game ?
Well, try to earn money with it
More serioulsy, we are working to add a "quest" system with a server dynamic story. We are writing a big story with a lot of plots and sub-plots. Every month, players will be able to do a "server" quest for their faction. At the end of this quest, the mainstory would be updated depending of who won.
Add sound and music inside the game will be nice too.
And so many things to improve the game, even build a "Fallout" combat system.
Here, a game video presentation :http://www.youtube.com/v/zsCbE08WuZ8?version=3&hl=en_US&start=