Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (580)
games submitted by our members
Games in WIP (500)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  How can i enable hardware acceleration in opengl program?  (Read 1441 times)
0 Members and 1 Guest are viewing this topic.
Offline yoyochoo

Senior Newbie





« Posted 2012-06-13 12:38:35 »

well,i wrote a opengl programm which runs at about 25 frames per second,but when i open a flash video(Adobe Flash Player),it runs at over 40 fps.
because "Adobe Flash Player" enables hardware acceleration defaultly,so my program is also accelerated too.
if i close the video,my program then runs at 25 fps again.
so how could i enable hardware acceleration in my program without opening the videos?
thanks for your reply
Offline theagentd
« Reply #1 - Posted 2012-06-13 13:26:32 »

Sounds like it could be your graphics card not clocking up to 3D clocks for your game, or some other kind of power saving. Check CPU-Z and GPU-Z, and also update your drivers. I assume you're using LWJGL or JOGL, and not Java2D?

Myomyomyo.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (51 views)
2014-04-15 18:08:23

BurntPizza (47 views)
2014-04-15 03:46:01

UprightPath (63 views)
2014-04-14 17:39:50

UprightPath (45 views)
2014-04-14 17:35:47

Porlus (62 views)
2014-04-14 15:48:38

tom_mai78101 (86 views)
2014-04-10 04:04:31

BurntPizza (144 views)
2014-04-08 23:06:04

tom_mai78101 (243 views)
2014-04-05 13:34:39

trollwarrior1 (202 views)
2014-04-04 12:06:45

CJLetsGame (209 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!