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  Help Needed With a Collision Detection  (Read 697 times)
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Offline LoneHat

Innocent Bystander





« Posted 2012-06-12 05:18:07 »

I have created a Java Game Engine with the help of a few Tutorials and I have created a tiled world that works fine. Along with a movable player but when I try to add Collision detection the player will get stuck next to the closest solid block or never get stop by the solid block. so if anyone is willing to help please send me an email at LoneHatStudios@gmail.com   
Offline Kinaces

Junior Newbie




Wokka Wokka Wokka


« Reply #1 - Posted 2012-06-12 05:30:14 »

It would help to know more about how your engine works.
Some code examples would be nice too.
Otherwise how are we suppose to know what's going on?  Huh
Offline ReBirth
« Reply #2 - Posted 2012-06-12 12:51:48 »

I believe you should post your engine code, especially collision part.
And sounds rude but no one would answer through email. Here we can get +1 post stat, email just gets us more clicks.

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Offline professorx

Junior Newbie





« Reply #3 - Posted 2012-06-12 21:25:13 »

I recommend JBullet it is a Java port of the Bullet physics engine, which is really good. You should try it.
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