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  Overbind  (Read 58071 times)
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Offline Tim Spekler
« Posted 2012-06-11 22:19:19 »

Hi everyone !

This is my first 3D game. I did everything from scratch (OpenGL API) and created a website to integrate the applet.
Here is the link: http://overbind.comoj.com/

You need to find your way to go from a level to another one.
You can use magnet boxes to attract or repulse yourself. The closer you are from those boxes, the stronger you're going to be attracted or repulsed.
There is a total of 9 levels.

You can compete with other players in Challenge mode. You have to find the best path and minimize your time.

Screenshot


I hope you'll have fun !
Offline Shane75776
« Reply #1 - Posted 2012-06-11 22:33:11 »

you misspelled "click" on the tutorial text when you first log in.

Check out my Snipping Tool++ ! An advanced snippet/screenshot/text uploading tool! Meant to replace the windows snipping tool.

Check out Pixel Rain My most recent Swing based game!
Offline UprightPath
« Reply #2 - Posted 2012-06-11 22:35:09 »

And I'm stuck at the second hurdle. Can't seem to jump far enough to get across that space. And can't seem to do anything else. Hah.

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Offline Shane75776
« Reply #3 - Posted 2012-06-11 22:38:17 »

I got past the second hurtle once, but then I died at the 3rd and cant get over the second.

I think the second one should be a bit easier especially if its supposed to slowly get harder as you progress.

just a thought.

Check out my Snipping Tool++ ! An advanced snippet/screenshot/text uploading tool! Meant to replace the windows snipping tool.

Check out Pixel Rain My most recent Swing based game!
Offline Shane75776
« Reply #4 - Posted 2012-06-11 22:40:54 »

thats what I was trying to do but I cant seem to get it.

I ended up getting annoyed and quit.. lol

might want to fix that, else it looks like it could be a really fun game, if I could
get past that part.

Check out my Snipping Tool++ ! An advanced snippet/screenshot/text uploading tool! Meant to replace the windows snipping tool.

Check out Pixel Rain My most recent Swing based game!
Offline Nate

JGO Kernel


Medals: 129
Projects: 3
Exp: 14 years


Esoteric Software


« Reply #5 - Posted 2012-06-11 22:41:31 »

Also stuck at lava pit. Can't click Restart because the mouse is grabbed! Neat game though, wish I could further.

Offline UprightPath
« Reply #6 - Posted 2012-06-11 22:43:15 »

Press Escape for it to release your cursor.

I just got to the third level.

Some sort of edge indication might be nice, because it's difficult to gauge how close to the edge of a platform you are, which leads to your taking a dive instead of jumping. That might need to be a bit forgiving.

Offline Tim Spekler
« Reply #7 - Posted 2012-06-11 22:51:47 »

UPDATED !
Clic => Click
And first level easier  Grin
Offline Longarmx
« Reply #8 - Posted 2012-06-11 23:37:43 »

Reminds me of Portal...

Offline UprightPath
« Reply #9 - Posted 2012-06-11 23:46:06 »

Somewhat better help/indication of where you're supposed to go would be helpful as well.

I can get to the Third level, and there I'm just sort of... Oh, I can see some orange, maybe I need to go there! Which sort of works alright, until I get to the green spiral stair-case thing and the only Orange is outside a window with seemingly nowhere to go from there. (All of the green gets too high at that point, nothing really visible out of the window, etc.)

Games published by our own members! Check 'em out!
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Offline Tim Spekler
« Reply #10 - Posted 2012-06-11 23:53:29 »

Well actually, some work should be done to get this game clearer and better. But it 's my first 3D game, I did it from scratch (OpenGL API) and some part could have been developed a better way. That's the reason why I'm not sure to go any further on it. Yet, I now have some good experience with OpenGL and I want to use it on my next project.
Offline Cero
« Reply #11 - Posted 2012-06-12 00:01:02 »

lava pit =/

Offline Nate

JGO Kernel


Medals: 129
Projects: 3
Exp: 14 years


Esoteric Software


« Reply #12 - Posted 2012-06-12 01:57:38 »

Press Escape for it to release your cursor.
This doesn't help. When I click, the mouse is grabbed again and the respawn button is not pressed.

I tried again and got to level 3. The lava pit was not hard really, just don't right click until you are close, as it says. But since I can't respawn, I don't want to start at the beginning. Maybe make R do it...

Offline Jimmt
« League of Dukes »

JGO Kernel


Medals: 117
Projects: 4
Exp: 3 years



« Reply #13 - Posted 2012-06-12 05:27:24 »

yeah, respawn closer to where you died. Maybe the last room (before the death)?
Offline Tim Spekler
« Reply #14 - Posted 2012-06-12 08:04:35 »

Ok, sorry for this button, I did not have any problem, but it seems it's not really convenient.
Now you have to press "SPACE" to respawn at the beginning of the room. I hope you won't have any problem now to respawn  Tongue
Offline Nate

JGO Kernel


Medals: 129
Projects: 3
Exp: 14 years


Esoteric Software


« Reply #15 - Posted 2012-06-12 08:39:54 »

Much better. Smiley So I got to the green staircase. I think I'm supposed to use the orange through the window, but no combination of attract or repel from any position got me anywhere. I found I could walk to the edge to avoid the green blocks above me at the top of the stairs, then jump, but that didn't get me anywhere. 100% stuck.

Offline Gjallar

JGO Coder


Medals: 13
Projects: 1


Follower of Nurgle


« Reply #16 - Posted 2012-06-12 09:13:28 »

I got past the staircase, then across to the other side... but if you got there the only thing you can do is drop through a hole in the ground and... nothing more to see here, is that the end of the level?  Huh
Offline Apo
« Reply #17 - Posted 2012-06-12 13:49:28 »

Really nice concept and game but I think its too hard. =)
Offline ReBirth
« Reply #18 - Posted 2012-06-12 15:05:31 »

Desktop version? so I can save up and play anytime.

Offline Mike

JGO Wizard


Medals: 69
Projects: 2
Exp: 5 years


Java guru wanabee


« Reply #19 - Posted 2012-06-12 16:13:55 »

I got past the staircase, then across to the other side... but if you got there the only thing you can do is drop through a hole in the ground and... nothing more to see here, is that the end of the level?  Huh

I got there too (and it was nice that there were several ways to get there). Once you drop down the hole there is another floor right underneath where you came from. The timing to get in there is insane though so I stopped after having failed 4-5 times.

Nice game! Smiley

Other than that, the game froze my computer for 2-3 minutes while loading in the beginning (not in between levels), no issue in the console log...

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Nate

JGO Kernel


Medals: 129
Projects: 3
Exp: 14 years


Esoteric Software


« Reply #20 - Posted 2012-06-13 01:27:42 »

How to get past the staircase?

Offline Tim Spekler
« Reply #21 - Posted 2012-06-13 02:12:43 »

Ok guys, I just made an IMPORTANT UPDATE  Tongue

First, thank you all for your feedbacks.  It made me understand an important thing: I screwed up the level design !
So I worked on it, and I hope this time I am able to bring you something fun. I changed some existing levels (2 actually) and made two new more(new levels are mixed with previous ones).
There are now 5 levels.

Please give me feedback, so I can make changes to level design in order to improve this game.

@ Nate and Mickelukas: Thanks for playing until this level (you seem to be heroes  Grin ). I made staircase path clearer on this update.
@ ReBirth: Sorry, no Desktop version, and I'm not sure to make one. But I think you can save the page to play it offline.  Roll Eyes (I did not try though)
Offline JESTERRRRRR

Senior Member


Medals: 6
Exp: 1 year



« Reply #22 - Posted 2012-06-13 02:18:33 »

Wow thats awesome. Nice looking, great feel and perfectly smooth. I got to the top of the green staricase, jumped over the river of lava with the pads flowing below me, but then stuck.
Offline Cero
« Reply #23 - Posted 2012-06-13 02:23:56 »

"Congratulation! You made it!"

CongratulationS (AVGN reference =D)

Yeah so, I beat it.

It only lacks a psycho AI taunting you and you're good to go.

Sorry, no Desktop version, and I'm not sure to make one.

Applets are dying, support is already poor.
Just do it.

Offline Nate

JGO Kernel


Medals: 129
Projects: 3
Exp: 14 years


Esoteric Software


« Reply #24 - Posted 2012-06-13 03:03:11 »

@ Nate and Mickelukas: Thanks for playing until this level (you seem to be heroes  Grin ). I made staircase path clearer on this update.
Ok, but how was I supposed to do it? I just want to know, because I failed to figure it out.

I'll try the new version, but I do understand it is a puzzle game. It shouldn't be super easy, else what is the point? Having to make a blind jump to attract to a pad you didn't know is there is fine I think. The only problem is that there is no way to get unstuck. I'd like to see the level of difficulty kept high, but maybe add something that provides a hint on what to do next in case I get stuck.

You have something fun here, that I would come back multiple times to play it says something. Most games I wouldn't.

Offline ReBirth
« Reply #25 - Posted 2012-06-13 07:48:10 »

Hear Cero, just do it! Grin

J/k I just want to collect some games that well polished from JGO member, to throw them at some scumbag's face later.

Offline Tim Spekler
« Reply #26 - Posted 2012-06-13 08:14:43 »

@ Nate: You had to use magnet boxes that you see against the wall outside the staircase part. It brings you to a hallway "hidden" behind. You'll understand with the update. And yes, I agree, a puzzle game like this should have a good amount of difficulty. Yet I now really think that I should have done it a better way
@ Cera: CongratulationS !!!! (just changed it   Wink  (It was 2 a.m. when I wrote it  Tongue ))
Offline Gjallar

JGO Coder


Medals: 13
Projects: 1


Follower of Nurgle


« Reply #27 - Posted 2012-06-13 08:30:19 »

Awesome, managed to beat it now aswell. I guess the difficulty is fitting for a first level, but dont let the softies around here talk you into making it too easy  Grin

The control while being mid-air (especially going backwards) felt a little weird sometimes, but that might just be me.
Great game! Looking forward to your future projects  Smiley
Offline jonjava
« Reply #28 - Posted 2012-06-13 14:31:49 »

I made it!! :)) this is awesome!

Offline Mike

JGO Wizard


Medals: 69
Projects: 2
Exp: 5 years


Java guru wanabee


« Reply #29 - Posted 2012-06-13 20:39:11 »

@ Nate: You had to use magnet boxes that you see against the wall outside the staircase part. It brings you to a hallway "hidden" behind. You'll understand with the update. And yes, I agree, a puzzle game like this should have a good amount of difficulty. Yet I now really think that I should have done it a better way

I still don't get how it used to be. The door in that room is no longer surrounded by walls. I came to on top of where the door now is but didn't manage to get down to the door.

Now it's much easier though, in my opinion too easy and there aren't several possible paths to take to get to the end.

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
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