Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (407)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Price of Servers?  (Read 1224 times)
0 Members and 1 Guest are viewing this topic.
Online Jimmt
« Posted 2012-06-09 03:06:37 »

I don't have much experience in networking, but for my upcoming game, I hope to incorporate multiplayer through servers. What I want to know is:
How much would a server that can handle, say, 32 players on an fps game cost
And the cost for more high end or low end servers.
Online Riven
« League of Dukes »

JGO Overlord


Medals: 438
Projects: 4


Hand over your head.


« Reply #1 - Posted 2012-06-09 03:13:46 »

It depends. A server can handle anything between 0 and 1,000,000,000 concurrent players.

As for how much a server would cost that would handle 32 players: anything between $0 and $100,000, I presume.



Without any meaningful information, nobody can answer your question. It depends on your code, what you do and don't simulate on the server, and the algorithms that are used.

Hi, appreciate more people! Σ ♥ = ¾
Learn how to award medals... and work your way up the social rankings
Projects: Revenge of the Titans, Titan Attacks, Droid Assault, and Ultratron
Offline cubemaster21

Senior Member


Medals: 4
Projects: 1



« Reply #2 - Posted 2012-11-04 00:01:05 »

It really would depends on what you want to do with it. I personally run a dedicated minecraft server which runs on a computer with less than 1 gig of RAM from circa 2001. Mine would probably go for about $100.

Check out my game, Viking Supermarket Smash
http://www.java-gaming.org/topics/iconified/28984/view.html
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline concerto49

Junior Member





« Reply #3 - Posted 2012-11-04 01:15:11 »

I don't have much experience in networking, but for my upcoming game, I hope to incorporate multiplayer through servers. What I want to know is:
How much would a server that can handle, say, 32 players on an fps game cost
And the cost for more high end or low end servers.


I would start off running on a virtual private server to test and save money. Otherwise as others have said it depends on how much resources your game uses. Try to optimize.

You would need to find a good data center that has good network connectivity to your players. This will require some research.

You will need to see what is important for your game - memory, cpu, io or all and decide on a budget. I'd say $100-$500 per month would do the job for now.

If you were thinking of hosting this on your own computer at home, I'd refrain from doing so.

High performance, fast network, affordable price VPS - Cloud Shards
Available in Texas, New York & Los Angeles
Need a VPS Upgrade?
Offline KittenKoder

Senior Member


Medals: 7
Projects: 1



« Reply #4 - Posted 2012-11-06 19:04:59 »

You can rent space on servers, a good one that I use is:

https://www.webfaction.com/

Very reasonable prices, full access to your server or directories, it's great for testing things.

I am no one else.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (98 views)
2013-05-17 21:29:12

alaslipknot (106 views)
2013-05-16 21:24:48

gouessej (136 views)
2013-05-16 00:53:38

gouessej (131 views)
2013-05-16 00:17:58

theagentd (143 views)
2013-05-15 15:01:13

theagentd (129 views)
2013-05-15 15:00:54

StreetDoggy (172 views)
2013-05-14 15:56:26

kutucuk (194 views)
2013-05-12 17:10:36

kutucuk (196 views)
2013-05-12 15:36:09

UnluckyDevil (202 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.065 seconds with 21 queries.