Java-Gaming.org Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (611)
Games in Android Showcase (172)
games submitted by our members
Games in WIP (657)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  (Solved) 2D Overlay lwjgl  (Read 1324 times)
0 Members and 1 Guest are viewing this topic.
Offline mooman219
« Posted 2012-06-06 22:21:24 »

How would I overlay an object on the screen so that when I use glVertex2i(x, y);, it is in relation to the screen and not the translation.

Right now I am using glTranslatef to move the screen around, so when I decided to attempt to make a gui that overlays over the screen, I realized that the gui would also be translated. Of which I do not want.
Offline PaidGEEK

Senior Devvie


Medals: 5
Projects: 3


twitter.com/PaidGEEK


« Reply #1 - Posted 2012-06-06 22:25:47 »

Well, the simplest way is to surround your world render code and gui code into glPushMatrix and glPopMatrix. (both separately) And then do the world translations in there.

Improvisational programmer.
Offline mooman219
« Reply #2 - Posted 2012-06-06 22:44:05 »

I did what you told me to do.

It works great, and is simple. Thank you very much for your help Cheesy!!!!!
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
Roquen (9 views)
2015-08-29 11:30:54

GamerC4 (23 views)
2015-08-22 20:38:50

GamerC4 (22 views)
2015-08-22 20:37:18

GamerC4 (25 views)
2015-08-22 20:37:01

Kefwar (30 views)
2015-08-22 18:07:24

GamerC4 (24 views)
2015-08-22 01:00:24

GamerC4 (37 views)
2015-08-22 01:00:17

GamerC4 (23 views)
2015-08-22 00:57:35

GamerC4 (25 views)
2015-08-22 00:56:59

BurntPizza (29 views)
2015-08-21 01:38:01
HotSpot Options
by Roquen
2015-08-29 11:33:11

Rendering resources
by Roquen
2015-08-17 12:42:29

Rendering resources
by Roquen
2015-08-17 09:36:56

Rendering resources
by Roquen
2015-08-13 07:40:51

Networking Resources
by Roquen
2015-08-13 07:40:43

List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!