Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Text Drawing  (Read 796 times)
0 Members and 1 Guest are viewing this topic.
Offline SamiLakka

Senior Newbie




Java games rock!


« Posted 2003-11-22 12:10:49 »

Hello,

I'm using GLUT to draw 2D text to screen (glutBitmapString).
Anyhow,  I would like to have a yellow box where this black text is
printed so that the user can see it more clearly (like the popup
screens in some programming editors). Is there any easy way to do
this? My program is in 3D so if I use glVertex3f to draw the box, I
propably should do complex transformations so that the box faces
user directly. And I don't know how I draw the text so that it seems
that it is inside the box.


Regards,
- Sami
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (117 views)
2013-05-17 21:29:12

alaslipknot (124 views)
2013-05-16 21:24:48

gouessej (153 views)
2013-05-16 00:53:38

gouessej (146 views)
2013-05-16 00:17:58

theagentd (160 views)
2013-05-15 15:01:13

theagentd (145 views)
2013-05-15 15:00:54

StreetDoggy (189 views)
2013-05-14 15:56:26

kutucuk (213 views)
2013-05-12 17:10:36

kutucuk (212 views)
2013-05-12 15:36:09

UnluckyDevil (216 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.065 seconds with 21 queries.