Java-Gaming.org Hi !
 Featured games (84) games approved by the League of Dukes Games in Showcase (565) Games in Android Showcase (151) games submitted by our members Games in WIP (605) games currently in development
 News: Read the Java Gaming Resources, or peek at the official Java tutorials
Pages: [1]
 ignore  |  Print
 Addition using Point objects  (Read 1299 times) 0 Members and 1 Guest are viewing this topic.
westloar

Junior Devvie

 « Posted 2012-04-28 11:13:54 »

My code increments a Point array using a predetermined NodeLength, I;ve searched online and can find no unclunky way of incrementing it beyond this:

 1  2  3  4  5  6  7  8  9  10 `double px = Point[1].getX();int 1x = (int) px;double py = Point[1].getY();int 1y = (int) py;1x += nodeLength;1y += nodeLength;Point[2].setLocation(1x,1y)`

There's got to be a better way than that right?
jonjava
 « Reply #1 - Posted 2012-04-28 11:21:47 »

Point[2].setLocation( Point[1].getX() + nodeLength, Point[1].getY() + nodeLength );

 1  2  3  4  5  6  7  8  9  10 `Point {   ...   add(int x, int y) {      this.setLocation( getX() + x, getY() + y );   }   set(Point p, int offset) {      this.setLocation( p.getX() + offset, p.getY() + offset );   }}`

Or something along those lines?

westloar

Junior Devvie

 « Reply #2 - Posted 2012-04-28 11:30:28 »

which was my first solution but point.getX() returns a double so you can't add an int to it
westloar

Junior Devvie

 « Reply #3 - Posted 2012-04-28 11:34:10 »

SOLVED!

Point.x returns the x value as an int.

also, I'M AN IDIOT.
ra4king

JGO Kernel

Medals: 367
Projects: 3
Exp: 5 years

I'm the King!

 « Reply #4 - Posted 2012-04-28 18:50:15 »

You seem to not be very familiar with the Java literal types and basic OO. I suggest you become more familiar with those before jumping to graphics.

Pages: [1]
 ignore  |  Print

You cannot reply to this message, because it is very, very old.

 theagentd (10 views) 2015-03-27 23:08:20 wxwsk8er (52 views) 2015-03-20 15:39:46 Fairy Tailz (45 views) 2015-03-15 21:52:20 Olo (28 views) 2015-03-13 17:51:59 Olo (30 views) 2015-03-13 17:50:51 Olo (35 views) 2015-03-13 17:50:16 Olo (41 views) 2015-03-13 17:47:07 ClaasJG (40 views) 2015-03-10 11:36:42 ClaasJG (39 views) 2015-03-10 11:33:01 Pippogeek (47 views) 2015-03-05 14:36:23
 LiquidNitrogen 23x BurntPizza 21x KevinWorkman 21x basil_ 20x EgonOlsen 17x theagentd 16x Roquen 15x Riven 14x princec 12x Varkas 10x SHC 9x NegativeZero 8x nsigma 7x wessles 7x phu004 7x ClaasJG 7x
 How to: JGO Wikiby Mac702015-02-17 20:56:162D Dynamic Lighting2015-01-01 20:25:42How do I start Java Game Development?by gouessej2014-12-27 19:41:21Resources for WIP gamesby kpars2014-12-18 10:26:14Understanding relations between setOrigin, setScale and setPosition in libGdx2014-10-09 22:35:00Definite guide to supporting multiple device resolutions on Android (2014)2014-10-02 22:36:02List of Learning Resources2014-08-16 10:40:00List of Learning Resources2014-08-05 19:33:27
 java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org