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  Progressive Rendering  (Read 1104 times)
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Offline lapricorn

Junior Newbie




Java games rock!


« Posted 2003-11-20 00:04:49 »

How can I implement a progressive rendering without
a swap buffers support in Jogl (I read somewhere in this forum
that this is not supported yet.)? Or is there another possiblity to
do this? (I used GL4java before, where this is supported but like to switch
to Jogl because of the nvidia cg support)

thanks,
kristian
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