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  Changing mouse relative position  (Read 317 times)
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Offline marcuiulian13

Senior Member


Medals: 3



« Posted 2012-04-18 20:46:30 »

Good evening from Romania!

I'm still developing my game and i've got another problem. I am trying to make the player shoot with it's mouse (my game is a RPG), so using the mouse position. The problem is that i am using g.translate(xOffset, yOffset); (xOffset and yOffset based on player position ON MAP). Here is my question: How can i calculate the mouse position ON MAP ?

Check out my current project: http://cube3dev.blogspot.com/
Please comment/review/suggest.
Offline ra4king

JGO Kernel


Medals: 265
Projects: 2


I'm the King!


« Reply #1 - Posted 2012-04-19 08:23:03 »

Subtract the offsets from the X and Y of the mouse Smiley

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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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