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  Generating pre-game awareness  (Read 993 times)
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Offline zngga
« Posted 2012-04-03 22:32:54 »

What do you all think about the best ways of creating awareness for a still-in-development title? As with most of my posts (that ask a question) I am not looking for a tutorial, but rather what you think... a 'general discussion'. I would think a well done website is certainly in the play book, maybe even some development material like videos or pictures. I wonder if public participation is a good way to attract a user base. What kind of participation could non-developers take part in... perhaps a simple suggestion 'box' is enough. I know some indie developers are going the way of development documentaries, and attracting potential users / customers that way. A strong social media presence certainly can't hurt! Anyway, sound off guys! What do you think?

My code never has bugs... it just develops unexpected features!
Offline davedes
« Reply #1 - Posted 2012-04-03 22:39:26 »

Take a lesson from these guys:
http://blog.wolfire.com/

Smiley

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