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  problem with Gamma.setDisplayGamma() in JOGL  (Read 968 times)
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Offline msiggy

Senior Newbie

« Posted 2012-03-13 18:56:57 »

I am trying to use the Gamma class to adjust the brightness of my application. The documentation says the changes should persist until the application exits, however all I get is one flash of the new brightness when my application is starting, then it returns to normal. I make a call to the setDisplayGamma() method once in my GLEventListener.init(). Am I using this class incorrectly?

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