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  When to reset input  (Read 10723 times)
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Offline 65K
« Reply #30 - Posted 2012-03-13 19:53:17 »

What about ignoring zillions of move events but querying the mouse location directly:
MouseInfo#getPointerInfo()

Lethal Running - a RPG about a deadly game show held in a futuristic dysoptian society.
Offline Dream Of Sleeping
« Reply #31 - Posted 2012-03-13 19:56:39 »

Wow I wish I had known that you could get the mouse info before I erased and rewrote my input class for the million time today. lol I should have checked that.

You've been a great help. I have really learned a lot from you.

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