This is my first game that has actually made it to a... well... relatively playable stage.
I've used opengl for rendering (through LWJGL)...
Slick-util for texture loading...
My own text renderer that i made a while ago, which to be honest i was pretty pleased with (its pretty bad design though)
and not much else.
The aim of the game is to jump over the columns (not very exciting i know) and score the highest you can.
You get a point for every column you clear and the speed increases as the game goes on.
Left Control: Dive(as in make your character go down fast)
Here's what it looks like.
The only textures i have are the columns but, i'll get there eventually.
You can download it here:http://pixelnightmares.com/games/mrboots/
It should run pretty much out of the box but let me know if there's problems.
Your feedback, however constructive or in-constructive or insulting it is...... is much appreciated.
UPDATE: Added a walking texture for "Mr Boots" and fixed the texture parameter problem with GL_NEAREST.