Hi !
Featured games (91)
games approved by the League of Dukes
Games in Showcase (801)
Games in Android Showcase (237)
games submitted by our members
Games in WIP (867)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Button 32 !  (Read 3318 times)
0 Members and 1 Guest are viewing this topic.
Offline Bonbon-Chan

JGO Coder

Medals: 12

« Posted 2012-02-25 13:19:40 »

I'm doing a frontend for an arcade cabinet.
The cabinet is base on a Windows XP PC and a GP Wiz-40 (A nice piece of hardware that manage all the buttons).
The frontend is made with Java2D/JInput.

Everything works well but one button, the button 32. I'm pretty sure that is a limitation of JInput and that I'm the first one that have to mush buttons for JInput to Handle  Grin.
Offline endolf

JGO Coder

Medals: 7
Exp: 15 years

Current project release date: sometime in 3003

« Reply #1 - Posted 2012-02-25 18:43:57 »

Yup, currently we have buttons 0-31 supported, looks like this is a genuine short fall. How many buttons does this thing have??? Smiley. Does the first button have the id 0, or has it picked up button 1 by mistake?.



Offline Bonbon-Chan

JGO Coder

Medals: 12

« Reply #2 - Posted 2012-02-27 07:54:24 »

I didn't verify IDs. In Windows control panel, the button are from 1 to 32. And when I get name of the component with JInput, it is the same too. I don't have the hardware right now do I can't say.

Buttons grow really quickly. 4 ways joystick + 6 buttons + Star/Select/Coin x 2 players + Option/Service/Snapshot/Exit = 30 buttons  Grin.
Since I have 2 ports available, I can do a quick hardware change. I just want to verify if there was something wrong.
Pages: [1]
  ignore  |  Print  

Riven (351 views)
2019-09-04 15:33:17

hadezbladez (5188 views)
2018-11-16 13:46:03

hadezbladez (2073 views)
2018-11-16 13:41:33

hadezbladez (5410 views)
2018-11-16 13:35:35

hadezbladez (1126 views)
2018-11-16 13:32:03

EgonOlsen (4547 views)
2018-06-10 19:43:48

EgonOlsen (5410 views)
2018-06-10 19:43:44

EgonOlsen (3088 views)
2018-06-10 19:43:20

DesertCoockie (3984 views)
2018-05-13 18:23:11

nelsongames (4588 views)
2018-04-24 18:15:36
A NON-ideal modular configuration for Eclipse with JavaFX
by philfrei
2019-12-19 19:35:12

Java Gaming Resources
by philfrei
2019-05-14 16:15:13

Deployment and Packaging
by philfrei
2019-05-08 15:15:36

Deployment and Packaging
by philfrei
2019-05-08 15:13:34

Deployment and Packaging
by philfrei
2019-02-17 20:25:53

Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!