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  Graphics  (Read 1034 times)
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Offline Red_dino

Junior Newbie





« Posted 2012-02-21 19:53:24 »

Hello!
I have everything about my game down except graphics. So I would like to know an effective way to implement them.
I don't want you use anything fancy like lwjgl so please just natural to Java.

Thanks,
Red_dino
Offline elamre

JGO Coder


Medals: 17
Projects: 1


hitar!


« Reply #1 - Posted 2012-02-21 20:16:05 »

What is it exactly that you want to implement?
Just plain .png images?

My projects:
Tower Defence!]http://www.java-gaming.org/topics/iconified/25690/view.html]Tower Defence! [lll.......] 30%!
Lightsnakerider! [llllll....] 60%!
Offline sproingie

JGO Kernel


Medals: 202



« Reply #2 - Posted 2012-02-21 20:16:24 »

If all you want is something built in to java, you're effectively down to one choice:

http://www.apl.jhu.edu/~hall/java/Java2D-Tutorial.html

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Red_dino

Junior Newbie





« Reply #3 - Posted 2012-02-22 18:17:41 »

To elaborate, I want to draw images into a JFrame or JPanel.
Offline cheekymonk3y

Senior Newbie





« Reply #4 - Posted 2012-02-22 19:22:47 »

edit: is there not a way to delete mistaken posts?

Offline ra4king

JGO Kernel


Medals: 337
Projects: 2
Exp: 5 years


I'm the King!


« Reply #5 - Posted 2012-02-23 01:11:08 »

There should be a delete button on the right side of the post.

@OP
You should read the Java2D tutorials to help you get started into learning graphics Smiley

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