This was my first experiment with Java2D and was produced over a short weekend prior to National Anti-Bullying Week 2011 (more info: http://www.antibullyingweek.co.uk/
). Please be warned that this, as much as it is complete, still has a few bugs. This has been sitting about my projects folder for ages, so I thought it best to spruce it up and share it with you guys!Screenshot
Above: This is the title screen, due to time limitations I made it within the game frame.
Above: The bully interface, whic opens whenever the player passes a bully.
Above: The end screen, with the positive message shown.More Info
- Pokemon styled, four-way walking
- Border protection using solid X/Y coordinates
- Three 'bullies' to confront
- End text varies based on how the user acts
- BUG: Player is not stopped until they release the walking key
The game and relevant sprites can be downloaded at the link below. Mac and Linux users will need to follow the instructions in 'MACREAD', whilst Windows users can just click 'RUNME'.http://www.mediafire.com/?krr5h5ciacc0v9hFor those with issues running the game, drag all of the images in the 'abw' folder into your C:/ drive. I couldn't work out relative images before I finished the project.