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  lwjgl voxel terrain  (Read 4388 times)
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Offline jediman

Junior Newbie





« Posted 2012-02-16 23:37:06 »

So I found this tutorial http://en.wikibooks.org/wiki/OpenGL_Programming/Glescraft_1. and it goes over rendering minecraft syle terrain in c++ opengl. And I was just wondering whether I could translate this to the lwjgl?  persecutioncomplex
Offline gouessej
« Reply #1 - Posted 2012-02-16 23:46:17 »

Hi

Yes, it is possible to port this source code to Java by using any Java binding for the OpenGL API including the one in LWJGL. Maybe have a look at ArdorCraft too.

Offline jediman

Junior Newbie





« Reply #2 - Posted 2012-02-17 00:00:26 »

Thanks! Grin and yep, ill have a look at ardorcraft
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