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  Creating a simple Game Menu / Screens?  (Read 816 times)
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Offline Shane75776
« Posted 2012-01-12 10:10:36 »

I am currently working on a game called Epic Stubble Man which you may have seen in the showcase area
and I am at that point where I would like to create a simple game menu.

What I am looking for is possibly a tutorial, nothing to advanced as I will pick it up
as I go.

Basically, what I have in mind is to keep it simple, just really want 4 menu options.
-New Game just starts the game, no new screens besides the game canvas
-Continue same as above
-Highscores Goes into 1 other screen with a back button
-Credits Goes into1 other screen with a back button

I tried googling around but could not find much of anything, so if anyone knows of any
please if you can give me a link to a tutorial on this.

Thanks in advance.

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Offline Magn919

Junior Member


Medals: 6
Exp: 4 years



« Reply #1 - Posted 2012-01-12 15:47:51 »

Sounds like you would want to use a statemachine for the different screens.
As example, create a mainmenu state that shows the buttons for each option.
The gameplay, highscores and credits would go in states of their own.

For every new problem, a new source of solutions has come to exist.
Offline Shane75776
« Reply #2 - Posted 2012-01-12 16:44:08 »

Well I know that much, I already attempted it myself for a bit but got lost
and things didnt work out. which is why I am asking for a simple tutorial
or something to get me started.

I think if I had that, I could pick it up and understand it a lot better.


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Offline ra4king

JGO Kernel


Medals: 342
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« Reply #3 - Posted 2012-01-13 03:42:34 »

Here is a post about state-based games.

Offline Shane75776
« Reply #4 - Posted 2012-01-14 08:58:02 »


Thanks, that helped a ton.

Check out my Snipping Tool++ ! An advanced snippet/screenshot/text uploading tool! Meant to replace the windows snipping tool.

Check out Pixel Rain My most recent Swing based game!
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