Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (487)
Games in Android Showcase (112)
games submitted by our members
Games in WIP (553)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Roboforge For Sale  (Read 1223 times)
0 Members and 1 Guest are viewing this topic.
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Posted 2003-11-12 18:31:49 »

**Edit: Follow link in message below. DON'T REPLY here...  I posted without reading through enough forums Smiley **

Just got an email about the Roboforge guys wanting to sell their entire business.  See: http://www.roboforge.net/tender.htm

Roboforge is a cool game and online arena in which you build robots and program the logic for them then let them try to kill each other.  Their were cash prizes for the online tournaments.  It was one of the first games I know of that used Java 3D.

It's not that spectacular to watch the fights, but the UI for building and programming robots was quite nice and it was fun if you like the idea of pitting your code against someone else's.. it basically is an extension of other "coder vs. coder" games, like core wars, or jrobots.  Perhaps a bit similar to MindRover: The Europa Project.

I wish the team success in whatever they choose to do after Roboforge.  I hope they haven't given up on Java Gaming.

Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #1 - Posted 2003-11-12 18:46:39 »

http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=general;action=display;num=1068664172

I personally never felt that RoboForge was cool. Yes, the UI is nice - but the robot fights? I never had the feeling to have any control of the things going on.

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline Jeff

JGO Coder




Got any cats?


« Reply #2 - Posted 2003-11-12 20:16:24 »

As SWP said, its a coder game.

Not everyones cup of tea but there's a fine tradition in them going back as old as computer games themselves.  (Anyone else play CoreWars? Smiley  )

And its a particularly nice example. 99.99% Java/Java3D (they went outsdie Java for a decent timer, thats it.)  It got a phenomenal 87% rating from PC gamer (Quake got like a 90%.)  They called it "best of breed."



Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #3 - Posted 2003-11-13 04:55:40 »

CoreWars offered immediate feedback. Thats a big contrast to RoboForge! There has been only a very loose coupling - if any - of what you configure/code and what happens on the screen very much later. The feedback has been poor. Maybe some possibilities for post-battle analysis would have been nice.

I won and lost some battles w/o the slightest idea why. What went wrong, what could be better? This does not help to keep motivation high.


HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline Jeff

JGO Coder




Got any cats?


« Reply #4 - Posted 2003-11-13 05:38:35 »

Did you use the "simulator" in the workshop?

Thats how I debugged my robot. It's basically a robot debugger that lets you trace through a combat round.

Yes though it would have been nice if you could have played tournament rounds back in the simulator to analyze them.

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

TehJavaDev (12 views)
2014-08-28 18:26:30

CopyableCougar4 (24 views)
2014-08-22 19:31:30

atombrot (37 views)
2014-08-19 09:29:53

Tekkerue (30 views)
2014-08-16 06:45:27

Tekkerue (29 views)
2014-08-16 06:22:17

Tekkerue (18 views)
2014-08-16 06:20:21

Tekkerue (27 views)
2014-08-16 06:12:11

Rayexar (65 views)
2014-08-11 02:49:23

BurntPizza (41 views)
2014-08-09 21:09:32

BurntPizza (33 views)
2014-08-08 02:01:56
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!