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  New Java Game Developer  (Read 1136 times)
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Offline Sultan_GS

Senior Newbie





« Posted 2012-01-06 02:21:23 »

So a few month's ago I was on Twitter and saw people like Notch and CokeAndCode or better known here as Kevglass talking about making games. Well I decided I wanted to do this. So I bought some books read on the internet watched videos and I have a pretty basic understanding and I have taken engines and expanded on them such as Prelude of the Chambered and Minicraft which I didn't distribute as Notch said he really didn't want people to. So here I am I have worked on a Text based Minecraft for a while some random generation in there, well kinda Tongue I want to go graphical! What is the next step. I want a book, a series of videos, or anything really and I decided what better place than Java-Gaming for Java Game Developers Tongue
Offline ra4king

JGO Kernel


Medals: 322
Projects: 2
Exp: 4 years


I'm the King!


« Reply #1 - Posted 2012-01-06 02:30:30 »

Hey Sultan_GS and welcome to JGO!

I recommend you read this post as I'm sure it will answer many of your questions Smiley

Good luck!

Offline Sultan_GS

Senior Newbie





« Reply #2 - Posted 2012-01-06 02:32:51 »

Thanks I look forward to a long stay here at JGO Smiley
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Shazer2

Junior Member


Medals: 3


Aspiring developer.


« Reply #3 - Posted 2012-01-06 04:42:40 »

Welcome Sultan_GS, JGO is a great community!

"When you want to be successful as bad as you want to breathe, then you will be successful." - Eric Thomas
Offline endolf

JGO Knight


Medals: 7
Projects: 1


Current project release date: sometime in 3003


« Reply #4 - Posted 2012-01-06 09:44:00 »

Welcome to JGO, are you interested in 2D or 3D graphics?

for 2D there are libraries like Slick and libgdx

for 3D there is jmonekyengine and ardor3d, or more low level there is lwjgl and jogl. jogl and lwjgl are wrappers around opengl and ardor3d and jmoneyengine are higher level scene graphs.

There are other options, but those are the ones that people mention regularly around here.

HTH

Endolf

Offline badlogicgames
« Reply #5 - Posted 2012-01-06 11:48:17 »

Libgdx gives you more than just 2D: you can do anything you can do in Lwjgl/Jogl, plus there's quite a bit of 3D functionality in there as well.

Welcome to the community!

http://www.badlogicgames.com - musings on Android and Java game development
Offline WiredFromJava

Innocent Bystander





« Reply #6 - Posted 2012-01-06 19:52:19 »

Hey, I'm a noob here also.  I've written tons of code, but am just learning how to apply my ActionScript experience to Java.  I'm finding that SLick2D has all the same functions I'm familiar with using for Flash games/applications.

I have to admit, I've written mostly business applications, using all sorts of languages, to pay the bills.  But its just high time I write some games - at least one for Android, and that's my new years resolution! 
Offline ReBirth
« Reply #7 - Posted 2012-01-07 00:00:53 »

Welcome to JGO! Smiley

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