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  Enemy's in 2D Space Shooter?  (Read 2530 times)
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Offline GustavXIII

Junior Devvie

Projects: 1

« Posted 2011-12-30 22:39:56 »

I've made a short 2D Space Shooter like Gradius for my friend.
I have almost everything except the enemys.

What is the best way to include it?
How could I do it that the enemy have a certain movement pattern and that they shoot
on the player?

Is there some free source code from other games to look how they done it?

Offline ra4king

JGO Kernel

Medals: 507
Projects: 3
Exp: 5 years

I'm the King!

« Reply #1 - Posted 2011-12-31 03:22:55 »

What you are talking about is AI (Artificial Intelligence).
Basically you need to decide what paths you want the enemies to move: do you want them to follow your player or move randomly? Then implement based on your ideas.

It is best to read up about it on Google.

EDIT: Coincidentally, someone else on this forum asked the exact same question and here is a good reply.

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