Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (292)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  native java timer  (Read 904 times)
0 Members and 1 Guest are viewing this topic.
Offline Kommi

Junior Member




All opinions will be lined up and shot!


« Posted 2002-12-19 02:15:32 »

http://www.fawcette.com/archives/premier/mgznarch/javapro/2001/08aug01/km0108/km0108-2.asp

This link describes how to write a simple native java timer with a very high resolution. On the java sun's forum someone said they did it and it worked like a charm. I have tried this but cannot seem to make the dll file. Anyone else try this method and succeed? If so could you email me the dll file
wolfbane10@hotmail.com

Kommi
Offline Herkules

Senior Member




Friendly fire isn't friendly!


« Reply #1 - Posted 2002-12-19 10:43:02 »

Dunno.


But if you have Java3D 1.3 in place anyway, there no need for such a thing. J3DTimer does the same.

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline Abuse

JGO Coder


Medals: 2


falling into the abyss of reality


« Reply #2 - Posted 2002-12-19 17:34:01 »

Quote

On the java sun's forum someone said they did it and it worked like a charm.


that would be me Smiley

i'll mail you the dll if you want - though i'd also recommend getting it to compile on your own system as well. (as a learning experience if nothing else Smiley

I just followed the tutorial to the letter. The only thing that isn't covered in the tutorial, is the bit about what includes you need for dealing with JNI.
You need to add the following directories as includes, for it to compile.
\jdk1.4\include
\jdk1.4\include\win32

Considering i'd never used Visual Studio, or done any JNI, or even compiled a dll before, I was suprised how simple it was!

p.s.
I won't be able 2 mail you the dll right away though - i'm surface scanning my hd.....

rob,

Make Elite IV:Dangerous happen! Pledge your backing at KICKSTARTER here!
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (67 views)
2013-05-17 21:29:12

alaslipknot (76 views)
2013-05-16 21:24:48

gouessej (109 views)
2013-05-16 00:53:38

gouessej (104 views)
2013-05-16 00:17:58

theagentd (115 views)
2013-05-15 15:01:13

theagentd (104 views)
2013-05-15 15:00:54

StreetDoggy (149 views)
2013-05-14 15:56:26

kutucuk (172 views)
2013-05-12 17:10:36

kutucuk (170 views)
2013-05-12 15:36:09

UnluckyDevil (179 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.084 seconds with 21 queries.