Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (539)
Games in Android Showcase (133)
games submitted by our members
Games in WIP (603)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Cannons & Catapults (unfinished project)  (Read 2273 times)
0 Members and 1 Guest are viewing this topic.
Offline aeroc

Senior Newbie


Projects: 1



« Posted 2011-12-13 14:29:13 »

It took 31 years after being born, I finally made something that resembles a game. It's based off of Rampart.


http://gamogora.com/cc/cannons.png

http://gamogora.com/cc/cannons.jar (No webstart or applet, just a raw jar, I hope that's ok.)

Objective: Destroy the enemy fortresses before they destroy yours or have the most resources by the last round. Surround resources (trees, stone, hidden iron) with walls and place cannons and catapults inside your walls.

Controls: WASD to move through the menus, and space bar is select.

Known Problems:
-It will probably crash or hang on displays with lower resolution (under 1024x768), so don't bother trying.
-There can be some major slowdown during build phases with the maximum number of players due to an inefficient algorithm.
-Even though the game is supposed to finish when you destroy the last enemy fortress, I think I didn't get to write that part, so the game will probably continue to play until the last round.
-Sometimes enemies don't build walls properly due to proximity to resources.
Offline ReBirth
« Reply #1 - Posted 2011-12-14 00:10:19 »

I can understand your problems except the first one, why it "has to" crash with low res?

keep the work, seems promising gameplay.

Offline SwampChicken
« Reply #2 - Posted 2011-12-14 03:08:40 »

Thankyou for including a screenshot.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

rwatson462 (37 views)
2014-12-15 09:26:44

Mr.CodeIt (31 views)
2014-12-14 19:50:38

BurntPizza (62 views)
2014-12-09 22:41:13

BurntPizza (99 views)
2014-12-08 04:46:31

JscottyBieshaar (60 views)
2014-12-05 12:39:02

SHC (74 views)
2014-12-03 16:27:13

CopyableCougar4 (77 views)
2014-11-29 21:32:03

toopeicgaming1999 (138 views)
2014-11-26 15:22:04

toopeicgaming1999 (127 views)
2014-11-26 15:20:36

toopeicgaming1999 (38 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!