Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (290)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2]
  ignore  |  Print  
  Drift Driver 4K  (Read 3719 times)
0 Members and 1 Guest are viewing this topic.
Offline kevglass
« League of Dukes »

JGO Kernel


Medals: 54
Projects: 20


Mentally unstable, best avoided.


« Reply #30 - Posted 2011-11-25 12:27:42 »

Game is totally cool! Smiley

Unfortunately the HTML5 locked up Firefox for me - thats not unusual tho Smiley

Cheers,

Kev

Offline ra4king

JGO Kernel


Medals: 264
Projects: 2


I'm the King!


« Reply #31 - Posted 2011-11-25 12:42:12 »

Applet = 4K, Javascript = 50K....Java wins Smiley

Both run fine for me in Google Chrome. However, I could never beat level 6 :S

Offline Mickelukas

JGO Ninja


Medals: 39
Projects: 2


Java guru wanabee


« Reply #32 - Posted 2011-11-25 14:34:15 »

Level 6 was doable after I stopped always pushing down the gas pedal when drifting, level 7 with 1000 points needed and driving on ice got a bit too ridiculous.

One comment, it seems like the area you're allowed to drive on before losing your points when drifting always is the same even though the track gets smaller. That causes confusion as you don't know exactly when to stop drifting due to getting to close to the secret border.

Mike

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline theagentd
« Reply #33 - Posted 2011-11-25 15:31:02 »

Stuck at level 10 here... >_<

Myomyomyo.
Offline jojoh

JGO Knight


Medals: 5
Projects: 7


games4j.com


« Reply #34 - Posted 2011-11-25 17:35:25 »

Great game as always from you.

Really nice feel, pretty much like last years contribution, but much more fun gameplay!
Unfortunately I can not start level 4 because of this:

Exception in thread "Thread-16" java.lang.OutOfMemoryError: Java heap space
   at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:41)
   at java.awt.image.Raster.createPackedRaster(Raster.java:458)
   at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1015)
   at java.awt.image.BufferedImage.<init>(BufferedImage.java:315)
   at A.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:680)



This is on OS X Lion, Java 1.6   Cry

Couldn't use handbreak either on OS X. HTML5 seems to work fine though.

Will play that now!  Cheesy

Offline Azulon

Senior Newbie


Medals: 1



« Reply #35 - Posted 2011-11-27 17:54:50 »

Pretty fun! Got to level 5 and tried it about 3 times and gave up. Sad

I am always bad at driving games.
Offline Ranger
« Reply #36 - Posted 2011-12-04 10:11:25 »

One comment, it seems like the area you're allowed to drive on before losing your points when drifting always is the same even though the track gets smaller. That causes confusion as you don't know exactly when to stop drifting due to getting to close to the secret border.

Mike

No secret border.  If all 4 wheels go off the track, then your score for that drift is lost.  So you have to be more precise when the track gets narrow.
Offline Ranger
« Reply #37 - Posted 2011-12-04 10:19:07 »

Great game as always from you.

Really nice feel, pretty much like last years contribution, but much more fun gameplay!
Unfortunately I can not start level 4 because of this:

Exception in thread "Thread-16" java.lang.OutOfMemoryError: Java heap space
   at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:41)
   at java.awt.image.Raster.createPackedRaster(Raster.java:458)
   at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1015)
   at java.awt.image.BufferedImage.<init>(BufferedImage.java:315)
   at A.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:680)



This is on OS X Lion, Java 1.6   Cry

The game does use a lot of memory (I create 2 2200x2200 RGB BufferedImages), however, it creates them on every level and throws away the old ones, so I'm at a loss as to why it would make it all the way to level 4 and then crash.  Might look at putting in some memory flags on the Java4K sites applet code if needed.

Couldn't use handbreak either on OS X. HTML5 seems to work fine though.

Now changed the handbreak to use the Shift key.
Offline Ranger
« Reply #38 - Posted 2011-12-04 10:24:28 »

I made levels 9 and 10 a little easier.  Game is now submitted!

http://www.java4k.com/index.php?action=games&method=view&gid=354

Thank you all so much for the excellent feedback.  Smiley  And good luck everyone in the competition!  I always really enjoy programming for the Java4K comp.  Cool
Offline StephR

Senior Member


Medals: 9



« Reply #39 - Posted 2011-12-04 21:11:23 »

Good and quite original driving game. The gameplay improved a lot since the first version it was possible to test. It is now a real pleasure to control the car.

On level 5, I scored exactly 600/600, and it was not enough to finish the level. At least 601 seemed to be necessary.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Ranger
« Reply #40 - Posted 2011-12-27 07:57:03 »

Great game as always from you.

Really nice feel, pretty much like last years contribution, but much more fun gameplay!
Unfortunately I can not start level 4 because of this:

Exception in thread "Thread-16" java.lang.OutOfMemoryError: Java heap space
   at java.awt.image.DataBufferInt.<init>(DataBufferInt.java:41)
   at java.awt.image.Raster.createPackedRaster(Raster.java:458)
   at java.awt.image.DirectColorModel.createCompatibleWritableRaster(DirectColorModel.java:1015)
   at java.awt.image.BufferedImage.<init>(BufferedImage.java:315)
   at A.run(Unknown Source)
   at java.lang.Thread.run(Thread.java:680)



This is on OS X Lion, Java 1.6   Cry

Couldn't use handbreak either on OS X. HTML5 seems to work fine though.

Will play that now!  Cheesy

Mac OutOfMemoryError should now be fixed.  I now make my buffered images global and reuse them - no clue why the Mac Java garbage collector didn't reclaim the memory.  Roll Eyes

http://www.java4k.com/index.php?action=games&method=view&gid=354

Cheers.
Pages: 1 [2]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (63 views)
2013-05-17 21:29:12

alaslipknot (72 views)
2013-05-16 21:24:48

gouessej (103 views)
2013-05-16 00:53:38

gouessej (100 views)
2013-05-16 00:17:58

theagentd (110 views)
2013-05-15 15:01:13

theagentd (100 views)
2013-05-15 15:00:54

StreetDoggy (145 views)
2013-05-14 15:56:26

kutucuk (168 views)
2013-05-12 17:10:36

kutucuk (167 views)
2013-05-12 15:36:09

UnluckyDevil (176 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.305 seconds with 22 queries.