Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (516)
Games in Android Showcase (122)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  TextureIO.newTexture with remote (http) files  (Read 2035 times)
0 Members and 1 Guest are viewing this topic.
Offline loicus

Senior Newbie





« Posted 2011-11-13 07:57:48 »

Hi all,

I am trying to create a new tecture from a remove file on the net with the following code snippet,

1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
              try {
                 System.out.println("Getting the URL\n");
                 URL url = new URL("http://people.na.infn.it/~carrillo/rpc/frog/crop/637566997.png");        
                 System.out.println("Getting the Texture\n");                
                  texture = TextureIO.newTexture(url, false, "png");
              }
              catch (IOException exc) {
                  exc.printStackTrace();
                  System.exit(1);
              }        


but its basically stuck for ever at the newTexture line...

Same code with local file works like a charm...
And the URL is fine and I am getting the image instataniously in my web browser, so...
What did I miss?


Thanks,
Loic

Offline gouessej
« Reply #1 - Posted 2011-11-13 10:41:07 »

Hi

Which version of JOGL do you use? It is strange as I used com.jogamp.opengl.util.texture.TextureIO several times in such a case and it was working.

Offline loicus

Senior Newbie





« Reply #2 - Posted 2011-11-13 10:43:48 »

I am using jogl-2.0
But it is good to hear that it is suppose to work ;-)

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline gouessej
« Reply #3 - Posted 2011-11-13 10:46:53 »

Please can you try to load the image without JOGL just to check if the problem really comes from it? Use Class.getResourceAsStream(), check its return value isn't null.

Offline loicus

Senior Newbie





« Reply #4 - Posted 2011-11-13 10:56:22 »

when I do:
InputStream stream = jfrog.Common.class.getResourceAsStream("http://people.na.infn.it/~carrillo/rpc/frog/crop/637566997.png");
I get a stram that is equal to null... but I can't understand why, since the url is ok in my browser...
Can it be because of the tilde ("~") ?

I also tried this:
InputStream stream = new URL("http://people.na.infn.it/~carrillo/rpc/frog/crop/637566997.png").openStream();
but it get stuck for ever again...

any advice?
Loic
Offline loicus

Senior Newbie





« Reply #5 - Posted 2011-11-13 14:25:38 »

Nevermind....
I made it working:

              try {
                 URL url = new URL("http://people.na.infn.it/~carrillo/rpc/frog/crop/637566997.png");
                 if(url!=null)texture = TextureIO.newTexture(url, false, "png");                 
              }
              catch (IOException exc) {
                 System.out.printf("Texture not found");
              }
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

TehJavaDev (32 views)
2014-10-27 03:28:38

TehJavaDev (26 views)
2014-10-27 03:27:51

DarkCart (41 views)
2014-10-26 19:37:11

Luminem (22 views)
2014-10-26 10:17:50

Luminem (27 views)
2014-10-26 10:14:04

theagentd (33 views)
2014-10-25 15:46:29

Longarmx (61 views)
2014-10-17 03:59:02

Norakomi (58 views)
2014-10-16 15:22:06

Norakomi (47 views)
2014-10-16 15:20:20

lcass (43 views)
2014-10-15 16:18:58
My New Android Sudoku 2d Game
by gamerfan
2014-10-31 06:12:26

My New Android Sudoku 2d Game
by gamerfan
2014-10-31 06:05:29

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!