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  Rooms- A Poor Attempt at a Game  (Read 3145 times)
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Offline Deza

Senior Newbie


Projects: 1



« Posted 2011-10-30 19:10:06 »

I'm not going to big this up or anything, it's pretty crappy, but if for some reason you want to play it, you can find it here:
http://dereksewell.co.uk/projects/Rooms.zip
I guess a screenshot is in order:

Offline ra4king

JGO Kernel


Medals: 355
Projects: 3
Exp: 5 years


I'm the King!


« Reply #1 - Posted 2011-10-30 20:37:35 »

The ZIP is corrupt for me Sad

Offline Deza

Senior Newbie


Projects: 1



« Reply #2 - Posted 2011-10-30 20:40:24 »

Gah, I'll re-upload. Sorry Sad
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Offline ra4king

JGO Kernel


Medals: 355
Projects: 3
Exp: 5 years


I'm the King!


« Reply #3 - Posted 2011-10-30 21:21:23 »

It works now Smiley

That was creepy!! I gave up after repeatedly dying in the second level. I love the sound effects, especially "I will eat youuuuuuuuuu" Tongue
The screen flickered a lot and sometimes there were white streaks going all over the place :S

Great job!!

Offline EgonOlsen
« Reply #4 - Posted 2011-10-30 21:35:14 »

I get the same flashing effects and random white lines from time to time (Core i7 2600, Radeon 5870, Windows 7 64bit, Java 7). On the second level, black vertical lines were added to the mix. In addition, i somehow managed to break to the collision detection in level 2 and could pass freely through the walls: http://jpct.de/stuff/rooms.jpg

Offline Deza

Senior Newbie


Projects: 1



« Reply #5 - Posted 2011-10-30 21:44:03 »

The white steaks and flickers are meant to add to the atmosphere, whilst the black lines are a graphical bug.
Offline Deza

Senior Newbie


Projects: 1



« Reply #6 - Posted 2011-10-30 21:45:01 »

If you open up the .jar file you can modify the .png's the maps are loaded from Tongue
Offline theagentd

« JGO Bitwise Duke »


Medals: 361
Projects: 2
Exp: 8 years



« Reply #7 - Posted 2011-10-30 21:54:45 »

The black lines seem to be seams between tiles. Threading issue or rounding errors?

Myomyomyo.
Offline loom_weaver

JGO Coder


Medals: 17



« Reply #8 - Posted 2011-10-30 22:16:36 »

After unzipping and trying to run the jar:

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java -jar Rooms.jar -Djava.library.path=.
Exception in thread "main" java.lang.UnsatisfiedLinkError: org.lwjgl.DefaultSysImplementation.getPointerSize()I
   at org.lwjgl.DefaultSysImplementation.getPointerSize(Native Method)
   at org.lwjgl.Sys.<clinit>(Sys.java:100)
   at org.lwjgl.opengl.Display.<clinit>(Display.java:130)
   at org.newdawn.slick.AppGameContainer$1.run(AppGameContainer.java:39)
   at java.security.AccessController.doPrivileged(Native Method)
   at org.newdawn.slick.AppGameContainer.<clinit>(AppGameContainer.java:36)
   at states.StateHolder.main(StateHolder.java:38)


Running Snow Leopard on a 2010 MacBook Pro.

java version "1.6.0_26"
Java(TM) SE Runtime Environment (build 1.6.0_26-b03-384-10M3425)
Java HotSpot(TM) 64-Bit Server VM (build 20.1-b02-384, mixed mode)
Offline theagentd

« JGO Bitwise Duke »


Medals: 361
Projects: 2
Exp: 8 years



« Reply #9 - Posted 2011-10-30 22:22:25 »

-Djava.library.path="C:\full path to natives with support for spaces\"
Huh
I think he sets the library path in his program too though, as it works by just double-clicking/running it without a user defined path.

Myomyomyo.
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Offline loom_weaver

JGO Coder


Medals: 17



« Reply #10 - Posted 2011-10-30 22:36:00 »

Duly noted.  I tried with just java -jar Rooms.jar and had the same output.
Offline ra4king

JGO Kernel


Medals: 355
Projects: 3
Exp: 5 years


I'm the King!


« Reply #11 - Posted 2011-10-31 00:59:40 »

@loom_weaver
That's a problem with LWJGL on some Macs. Try using the latest nightly build of LWJGL instead. (Beware, the OP puts the lwjgl files in the jar so you will have to unzip, replace, and re-zip)

Offline ra4king

JGO Kernel


Medals: 355
Projects: 3
Exp: 5 years


I'm the King!


« Reply #12 - Posted 2011-10-31 01:01:13 »

The white steaks and flickers are meant to add to the atmosphere, whilst the black lines are a graphical bug.
white steaks?! where?!? I'm hungry!! Tongue

The flickering isn't a good way to add to the atmosphere since it gets annoying after a while.

Offline Deza

Senior Newbie


Projects: 1



« Reply #13 - Posted 2011-10-31 07:06:11 »

Instead of unzipping, you could just open it with winrar, and then head into the assets folder and modify the png's there.
Offline theagentd

« JGO Bitwise Duke »


Medals: 361
Projects: 2
Exp: 8 years



« Reply #14 - Posted 2011-10-31 11:26:35 »

The white steaks and flickers are meant to add to the atmosphere, whilst the black lines are a graphical bug.
white steaks?! where?!? I'm hungry!! Tongue

The flickering isn't a good way to add to the atmosphere since it gets annoying after a while.
Nom. I'm hungry.

Myomyomyo.
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