Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (581)
games submitted by our members
Games in WIP (500)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Proguard and javax.script  (Read 2247 times)
0 Members and 1 Guest are viewing this topic.
Offline roland
« Posted 2011-10-21 13:03:10 »

Hi, I am trying to obfuscate my program, although there are a HEAP of method names I need to keep because they are being called by scripts.
Is there a fast way to do this in a .pro file?

instead of

-keep public class package1.class1
{
    void function1(java.lang.String);
    void function2(float);
    ....
    boolean function2000()
}

...

-keep public class package100.class100
{
 ...
}

otherwise this is going to take forever!  Angry
Thanks,
Roland
Offline sproingie
« Reply #1 - Posted 2011-10-21 18:21:17 »

I bet you could generate the .pro file pretty easily with some perl.  Right tool for the job and all Smiley
Offline ra4king

JGO Kernel


Medals: 322
Projects: 2
Exp: 4 years


I'm the King!


« Reply #2 - Posted 2011-10-22 04:28:30 »

Try using the proguardgui.jar GUI app. It has lots of options and can generate your .pro file for you Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline roland
« Reply #3 - Posted 2011-10-22 05:53:16 »

Try using the proguardgui.jar GUI app. It has lots of options and can generate your .pro file for you Smiley
Thanks Smiley I didn't notice this.

Is there a way to keep all public methods except for constructors,
and rename everything else (packages,class names, private methods and constructors)?
Offline roland
« Reply #4 - Posted 2011-10-22 08:30:08 »

Oh, I need to keep the package and class names too...

Is this bad?

If someone really wanted to they could compile and edit my code  Huh
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (62 views)
2014-04-15 18:08:23

BurntPizza (60 views)
2014-04-15 03:46:01

UprightPath (73 views)
2014-04-14 17:39:50

UprightPath (56 views)
2014-04-14 17:35:47

Porlus (73 views)
2014-04-14 15:48:38

tom_mai78101 (99 views)
2014-04-10 04:04:31

BurntPizza (159 views)
2014-04-08 23:06:04

tom_mai78101 (254 views)
2014-04-05 13:34:39

trollwarrior1 (208 views)
2014-04-04 12:06:45

CJLetsGame (215 views)
2014-04-01 02:16:10
List of Learning Resources
by SHC
2014-04-18 03:17:39

List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!