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Offline Hazzy

Senior Newbie





« Posted 2011-10-14 00:25:13 »

How would I go about making a viewport? I don't need any code examples or anything, just how would it work in theory?
I've had one idea like having everything on the same global x/y along with it's local x/y but not sure if that's an efficient way of doing it.
Offline theagentd

« JGO Bitwise Duke »


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« Reply #1 - Posted 2011-10-14 02:28:38 »

Do you mean getting a scrolling screen working? A "viewport" can refer to a lot of different things, like the OpenGL viewport for example.

Myomyomyo.
Offline Mads

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« Reply #2 - Posted 2011-10-14 02:29:40 »

Yep, you'd have the viewports x/y, and the worlds x/y seperately. Thats all there is to it.

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Offline Hazzy

Senior Newbie





« Reply #3 - Posted 2011-10-14 02:43:23 »

Do you mean getting a scrolling screen working? A "viewport" can refer to a lot of different things, like the OpenGL viewport for example.
You know the view in the game, uhhm like a sidescroller view but in all directions.

Like this:
http://lazyfoo.net/SDL_tutorials/lesson21/index.php

Yep, you'd have the viewports x/y, and the worlds x/y seperately. Thats all there is to it.
Alright, thanks. I'll see if I can get something to work.
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