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  Wood Games 3D (Android- and Browser-Version)  (Read 4586 times)
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Offline dertom

Junior Devvie

Projects: 1

« Posted 2011-09-29 18:32:54 »

Hi there, just finished my first android game:"Wood Games 3D"

Actually it started as a 3D-test using libgdx and android....and now it is more or less finished Cheesy
(Eventhough I really had to force myself to keep going!) It is an athletic sports game in an outdoor setting.
7 disciplines like long jump, sprint, hurdles,middle distance,shooting... a daily online world championship (in changing disciplines) and
(on android) achiements and challenges.

I used blender (2.49) for creating the scene including hundrets of helper-objects e.g. for setting
the path. I tried to work as much as possible in blender using properties and mapping "Components" with this.
E.g. I have a mill with rotating wings. For that I only had to add a component-property with rotator and another
property telling the axis. All of this infos are exported by the irrlicht-exporter and imported by my own importer.
I had to write a scenegraph which is very very^n fragile Cheesy (Good to have my good old jME2 by hand for gettting
some help:D) That really cost some nerves Cheesy

Here how it looks in blender:

Well, I created the game for android and as web-version for which I actually rewrote the community-server for
leaderboards and the world championship. The android-version uses scoreloop for that (excluding Championship) Cheesy

I also created a trailer in blender (and forced my friends to post them whereever they can Cheesy).

Ok, have a look! And feel free to ask questions or give some suggestions.



The brand new Browser-Version:

twitter: tomaga95 | Wood Games 3D - Trailer:
Offline kilvati

Senior Newbie

« Reply #1 - Posted 2011-09-29 20:04:45 »

Nice game! But blinks like hell on my 5 year old macbook.

Give a man a fire and he is warm for a day, set a man on fire and he is warm for the rest of his live.
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