wrote in an hour, went through several changes, maybe there's some inconsistent/bad code, point it out for me if so.
it's a 'hashset'. it's pretty good. has add, remove, contains, clear, size, and iterator, let me know if you need anything else added
it's not really a set though, since i skipped duplicate checking to gain speed. it would be trivial to add it however, and usually i don't have a case where i am working with duplicate objects.. (well actually I've never had a case with this, having an unordered collection was the important bit for me) and that's why i decided not to include
don't use negative hashes.1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
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import java.lang.reflect.Array; import java.util.Iterator;
public class HashStruct<T> {
public HashStruct() { this(1024); }
@SuppressWarnings("unchecked") public HashStruct(int estimatedMaxElements) { elements = (Node[]) Array.newInstance(Node.class, estimatedMaxElements); }
private Node[] elements;
private int size = 0;
public final boolean contains(T object) { if (size == 0) return false;
Node node = elements[object.hashCode() % elements.length];
if (node == null) return false;
while (node.value != object) { node = node.next; if (node == null) return false; }
return true; }
public final int size() { return size; }
public final void add(T object) { int n = object.hashCode() % elements.length;
Node node = elements[n];
size++;
if (node == null) { elements[n] = new Node(object); return; }
Node temp = new Node(object); temp.next = node; elements[n] = temp; }
@SuppressWarnings("unchecked") public final void clear() { size = 0; elements = (Node[]) Array.newInstance(Node.class, elements.length); }
public final void remove(T object) { int n = object.hashCode() % elements.length;
Node node = elements[n];
if (node == null) return;
if (node.next == null) { elements[n] = null; size--; return; }
Node previous = null; while (node.value != object) { previous = node; node = node.next; if (node == null) return; }
if (previous != null) previous.next = node.next; else elements[n] = node.next;
size--; }
public final Iterator<T> iterator() { return new HashStructIterator(); }
private final class Node {
public Node(T value) { this.value = value; }
public final T value;
public Node next; }
private final class HashStructIterator implements Iterator<T> {
public HashStructIterator() { initialSize = size; if (initialSize != 0) for (int i = 0; i < elements.length; i++) if (elements[i] != null) { pos = i; current = elements[i]; return; } pos = elements.length; }
private final int initialSize;
private int pos; private int read;
private Node current; private Node last;
@Override public final boolean hasNext() { if (!seek()) return false;
return pos != elements.length; }
@Override public final T next() { if (!seek()) return null;
read++;
T next = current.value; last = current; current = current.next; return next; }
@Override public final void remove() { if (last == null || pos == elements.length) throw new IllegalStateException("no element to remove!");
size--;
if (current == null) { elements[pos] = null; return; }
last.next = current.next; }
private final boolean seek() { if (pos == elements.length) return false; if (read == initialSize) { pos = elements.length; return false; }
if (current == null) { for (int i = pos + 1; i < elements.length; i++) if (elements[i] != null) { pos = i; current = elements[i]; return true; } pos = elements.length; return false; }
return true; }
}
}
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add = O(1)
remove = best case O(1), worst case O(n)
contains = best case O(1), worst case O(n)
iterator = O(n)
(best case is no collisions, worst case is
ONLY having collisions