Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (475)
Games in Android Showcase (106)
games submitted by our members
Games in WIP (530)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  loading a TMX map file?  (Read 3258 times)
0 Members and 1 Guest are viewing this topic.
Offline nethious

Senior Newbie





« Posted 2011-09-08 06:06:19 »

how do i make a applet that only loads my map file which is .tmx?

i'm new to java, currently halfway through my book ive been reading.
Offline Bonbon-Chan

JGO Coder


Medals: 12



« Reply #1 - Posted 2011-09-08 14:10:01 »

You won't get mush reply with so few information.

Present your project.
Why do you want to load your map (display, edit, play) ?
Where your file format come from (custom file format, created with a software) ?
Where do you expect to store your file (server, client) ?

...
Offline nethious

Senior Newbie





« Reply #2 - Posted 2011-09-08 14:37:32 »

i havnt started working on it.

nothing to present so far.
i want to load the map just so i can see it outside of the map editor (which im using "Tiled") in the client.
program is called Tiled.
client.

thanks.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline gouessej
« Reply #3 - Posted 2011-09-08 15:48:38 »

There is a Java version of Tiled but it is no more maintained Sad

Offline cylab

JGO Ninja


Medals: 38



« Reply #4 - Posted 2011-09-08 15:57:51 »

If you go with Slick2D, it afaik has support for Tiled.

Mathias - I Know What [you] Did Last Summer!
Offline Eli Delventhal

JGO Kernel


Medals: 42
Projects: 11


Game Engineer


« Reply #5 - Posted 2011-09-08 16:58:57 »

Just parse the XML and then present the data in your game however you want?

See my work:
OTC Software
Offline nethious

Senior Newbie





« Reply #6 - Posted 2011-09-08 17:06:17 »

Just parse the XML and then present the data in your game however you want?
im completely new to java, i know its a noob question lol Tongue

and to the poster above, thanks, i looked in the docs and found the stuff for tiled Cheesy
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

ctomni231 (34 views)
2014-07-18 00:55:21

Zero Volt (30 views)
2014-07-17 17:47:54

danieldean (25 views)
2014-07-17 17:41:23

MustardPeter (27 views)
2014-07-16 17:30:00

Cero (42 views)
2014-07-15 18:42:17

Riven (44 views)
2014-07-14 12:02:53

OpenGLShaders (33 views)
2014-07-14 10:23:47

Riven (34 views)
2014-07-14 05:51:35

quew8 (30 views)
2014-07-13 07:57:52

SHC (66 views)
2014-07-12 11:50:04
HotSpot Options
by dleskov
2014-07-07 21:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-13 18:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-13 18:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 05:13:37

HotSpot Options
by Roquen
2014-05-15 03:59:54

HotSpot Options
by Roquen
2014-05-06 09:03:10

Escape Analysis
by Roquen
2014-04-29 16:16:43

Experimental Toys
by Roquen
2014-04-28 07:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!