For those of you who don't know, Ludum Dare
is a gaming competition that gives participants 48 hours to write a game around a theme. This time the theme was "escape".
I was going to wait until after the competition to polish my game and post it here, but then I saw kevglass posted his game, so I figured I'd post mine as well.
Here is the game homepage: http://code.kevinworkman.com/EscapeFromMonsterCity/index.html
And here is the Ludum Dare entry: http://www.ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5364
In my game, the player controls a guy trying to escape a city infested with sleeping monsters. The player has only a flashlight to navigate the night (monsters sleep at night) and must sneak past the monsters without waking them. If they do wake up, they will chase the player, and the player must escape down an alley without running into more monsters.
I'm pretty pleased with the results, especially since I only worked for 12 hours and also used that time to learn Processing. I think I captured my original goal pretty well, as well as the theme, and I think the game is pretty fun (especially for such a short development time).
That being said, there are three main things I know I could improve (and probably will, once the contest ends)- there is a bug that occasionally freezes the game, there is no way to beat the game (or get a high score or anything), and the monsters sometimes spawn inside buildings.
All in all, I had a lot of fun participating in the competition, and I'd love to know if anybody else submitted an entry. If not, I recommend entering the next competition!