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krasse
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Reply #2 - Posted
2011-08-21 20:37:33 » |
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Great job! This competition is really an inspiration. 48 hours is a very short time, did you sleep much? Are you going to continue with it after the competition? Next time I will join this competition as well and test what I am made of 
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Games published by our own members! Check 'em out!
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Mike
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Reply #3 - Posted
2011-08-21 22:06:40 » |
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Finished all levels, nicely done 
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Sinuath
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Reply #4 - Posted
2011-08-21 23:40:48 » |
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looks good kev! nice job!
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ra4king
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Reply #5 - Posted
2011-08-22 01:51:04 » |
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Hmm I can't seem to get past Level 2. What do you do?
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Z-Man
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Reply #6 - Posted
2011-08-22 03:48:48 » |
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Hmm I can't seem to get past Level 2. What do you do?
You have to duplicate yourself so that you can have your duplicate stand on the button while you go through the door. Remember that the duplicate appears in the direction your facing, and that if you move in a direction that your duplicate can't then he stays there until you move in a direction he can. So you have to find some way of getting your duplicate to be above you with one block between you and him.
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ra4king
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Reply #7 - Posted
2011-08-22 04:09:51 » |
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Yay I figured out #2, now I must be either really tired or really stupid because I can't figure out #3  Yay I figure out #3 too! #4 got too hard so I decided to sleep and solve it later. Wow kevglass, a really impressive game you made under 48 hours. I am impressed with the difficulty and the thought-provoking puzzles 
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kevglass
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Reply #8 - Posted
2011-08-22 09:13:15 » |
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Thanks guys, let me know as and when you complete each level - I wanted to put a par in but didn't quite have time. I'd really recommend ludumdare to everyone, amazing weekend!  Kev
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kevglass
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Reply #9 - Posted
2011-08-22 09:36:56 » |
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Games published by our own members! Check 'em out!
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princec
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Reply #10 - Posted
2011-08-22 13:22:28 » |
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Very good Kev. Cas 
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teletubo
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Reply #11 - Posted
2011-08-22 13:28:46 » |
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I've played a little but the controls are freaking me out . Sometimes I press the left arrow for example, then release it, but sometimes Sidney keeps walking left until he hits the wall . Sometimes he stops when I release the key. I think there is something wrong with the key released event .
The idea looks pretty neat, but with those controls I just can't have a fun gaming experience .
Java 1.6.0_21, Windows XP .
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kevglass
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Reply #12 - Posted
2011-08-22 13:29:57 » |
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Have you tried the download or applet version?
Not had any problems with the controls and it just caches the keyPressed event - not quite sure what could be causing it, hope it doesn't effect too many people.
Kev
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teletubo
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Reply #13 - Posted
2011-08-22 13:35:01 » |
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Tried both desktop and applet, and had the same problem with both . If you provide me a version with tracing enabled, I can send you the output . You have 25 minutes 
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kevglass
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Reply #14 - Posted
2011-08-22 13:36:41 » |
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Hmmm, I only record keyPressed events, so I can't imagine what it could be - at work right now, so couldn't fix it even if I could come up with a solution. The source is included in the zip tho  Kev
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teletubo
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Reply #15 - Posted
2011-08-22 13:46:09 » |
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Ok now looking at the source code I can see why it is happening, and I think it works as designed .
So it is queueing the keypresses, but then when I keep a key pressed it will record a lot of repeated keyevents, and that's why when I release the key it will still have lot of "left" events to process .
Maybe most of people who played used discrete single key presses and didn't have this feeling . I for one would be happy if there was an events.clear() at the keyReleasead , or at least clear all events of the released key .
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kevglass
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Reply #16 - Posted
2011-08-22 13:50:15 » |
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Ok, I'll make that change later once the contest is complete. However, you can obviously build and play it locally now - oh the joys of open source  Kev
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fruitmaze
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Reply #17 - Posted
2011-08-22 15:12:08 » |
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It's a really nice game! Love the graphics and the game play. And you made it under 48 hrs is impressive! Very inspirational to see.
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Mike
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Reply #18 - Posted
2011-08-22 15:50:58 » |
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Thanks guys, let me know as and when you complete each level - I wanted to put a par in but didn't quite have time. I'd really recommend ludumdare to everyone, amazing weekend!  Kev I just played through each level once (as I didn't have too much time and I already played it through once so I aleady knew how to solve them). I came to these numbers: Level/moves: 1/18 2/18 3/35 4/32 5/67 6/56 7/88 8/14 9/56 10/41 Mike
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namrog84
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Reply #19 - Posted
2011-08-22 16:33:13 » |
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just beat it I dont know if I skipped it, but I didn't see a You win screen or the end? it just started back at level 1? I also would have preferred defined single keystrokes instead of hold to move, because sometimes it launched me across room. Good job on game! edit: I am disappointed, I really wanted to compete, but I didn't even realize it had started until it was too late 
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"Experience is what you get when you did not get what you wanted"
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dishmoth
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Reply #20 - Posted
2011-08-22 18:00:40 » |
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My brain broke on Level 6. You owe me a new brain!
Another keyboard niggle for when the contest is over: It would be nicer if you turned before you stepped. As in, if I'm facing right and I press the 'left' key, I'd like my character to turn to face left without taking a step. I'll press the 'left' key again if I want to move left.
Simon
P.S. I'd congratulate you on getting something so good made in 48 hours, but I'm too jealous.
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kevglass
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Reply #21 - Posted
2011-08-22 19:10:06 » |
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Thanks for the positive feedback guys!
Can I expect to compete against your lot next time then?
Kev
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ra4king
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Reply #22 - Posted
2011-08-23 00:50:57 » |
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I have the same problem as Teletubo. I press and hold the right arrow then release and the character continues to the wall.
EDIT: GRRRR HOW do you solve #4?!?!?
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ReBirth
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Reply #23 - Posted
2011-08-23 02:15:51 » |
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You made it 48 hour... If it's me even with whips, fork and underground room with torches I need half of year. Good job 
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kevglass
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Reply #24 - Posted
2011-08-23 10:54:41 » |
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Thanks guys. I promise all levels are doable btw!
Kev
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Mike
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Reply #25 - Posted
2011-08-23 11:07:46 » |
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Thanks guys. I promise all levels are doable btw!
Kev
Did you beat any of my scores? Mike
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kevglass
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Reply #26 - Posted
2011-08-23 11:22:29 » |
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Nope, and I can't get near your level 4 score  Kev
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KevinWorkman
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Reply #27 - Posted
2011-08-23 13:02:33 » |
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Awesome job. You're a bit of a hero.
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Mike
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Reply #28 - Posted
2011-08-23 13:49:06 » |
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Nope, and I can't get near your level 4 score  Kev That's what makes these kind of games so nice, there are ways to solve the puzzles that even the puzzle maker and [you] didn't think of 
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Cero
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Reply #29 - Posted
2011-08-23 14:40:15 » |
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I can confirm the sliding thing. holding the arrow for about 2 seconds, and sidney is like sliding on ice =D
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