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  Blur and smudge tools  (Read 1527 times)
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Offline counterp

Senior Member


Medals: 11



« Posted 2011-08-10 04:25:22 »

Are there any implementations of a blur and smudge tool (like the ones in photoshop) for Java?

(I don't want to blur whole images)
Offline Mads

JGO Ninja


Medals: 23
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« Reply #1 - Posted 2011-08-10 10:01:27 »

Judging from the effects I see, I would say that there is support for such things in OpenGL. You can then save the image with ImageIO I believe.

Offline counterp

Senior Member


Medals: 11



« Reply #2 - Posted 2011-08-10 22:30:40 »

Through just Java2D :\
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Offline Mads

JGO Ninja


Medals: 23
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One for all!


« Reply #3 - Posted 2011-08-10 22:33:28 »

Through just Java2D :\

I know this probably will of little help, but I'm sure there is - I just don't know the technique.  Emo
The reason for me saying so, is that i played a game once on Java4k, and it had some smudge effect of blue and white in the water. It is a game about driving aligators over in a boat. Perhaps you can look in the source for it? Smiley
Hope to be a little helpful here.

Offline counterp

Senior Member


Medals: 11



« Reply #4 - Posted 2011-08-10 22:35:49 »

smudge effects generated in real time?

EDIT: is this it? http://java4k.com/index.php?action=games&method=view&gid=310

It's not open source and the thread for it was http://www.java-gaming.org/index.php?topic=23537.0

Sad

Oh well, it's unlicensed, I'm just gonna take a peek at the source code Wink

EDIT2: Actually I found a pretty good implementation of smudge, now I'll have to do blur when I'm done
Offline pjt33
« Reply #5 - Posted 2011-08-10 23:42:49 »

Are there any implementations of a blur and smudge tool (like the ones in photoshop) for Java?
Could you be a bit more specific? How are you going to define the area you want to blur? What kind of blur do you want? How do you want edges to be handled? What performance constraints do you have? There are a few people here who could write the code you want, but unless you write a proper spec there's no way of telling how motivated they are...
Offline counterp

Senior Member


Medals: 11



« Reply #6 - Posted 2011-08-11 08:29:45 »

well don't worry about it, I found an implementation of smudging online and I wrote my own algorithm for blurring so no problems anymore Smiley
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