Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (408)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  [SLICK] clampTexture  (Read 818 times)
0 Members and 1 Guest are viewing this topic.
Offline MonsterOfCookie

Junior Member


Medals: 2


Gar


« Posted 2011-06-19 17:59:05 »

Hi,

Hope I can post in this one about slick (based on the fact it is a LWJGL wrapper)

I was just wondering, I did try Google first, what is meant by clampTexture on the spritesheet class.

The underlying code is:

1  
2  
3  
4  
5  
6  
7  
if (GLContext.getCapabilities().GL_EXT_texture_mirror_clamp) {
        GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, EXTTextureMirrorClamp.GL_MIRROR_CLAMP_TO_EDGE_EXT);
        GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, EXTTextureMirrorClamp.GL_MIRROR_CLAMP_TO_EDGE_EXT);
} else {
         GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP);
         GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_CLAMP);
}


What does it do and why is it needed?

Cheers

Cookie

Offline cylab

JGO Knight


Medals: 30



« Reply #1 - Posted 2011-06-19 22:35:18 »

http://en.wikipedia.org/wiki/Clamping_%28graphics%29

Mathias - I Know What [you] Did Last Summer!
Offline MonsterOfCookie

Junior Member


Medals: 2


Gar


« Reply #2 - Posted 2011-06-20 00:29:51 »

Thanks!

Was kinda hoping for a better explanation. E.g. in a 2D environment it is a performance killer etc (it may not be )

Cookie

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Get high quality music tracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (125 views)
2013-05-17 21:29:12

alaslipknot (133 views)
2013-05-16 21:24:48

gouessej (163 views)
2013-05-16 00:53:38

gouessej (155 views)
2013-05-16 00:17:58

theagentd (168 views)
2013-05-15 15:01:13

theagentd (153 views)
2013-05-15 15:00:54

StreetDoggy (197 views)
2013-05-14 15:56:26

kutucuk (221 views)
2013-05-12 17:10:36

kutucuk (220 views)
2013-05-12 15:36:09

UnluckyDevil (224 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.123 seconds with 21 queries.