This is the problem you mention of no permission to save. Kevglass's stracktrace is probably something different.
okay, damn. i'll check!
I would prefer pistol at start or maybe little earlier. I almoust quited before I get my first gun.
i'll think about that. even if the weapon thing is intentionally rarely you might be right at this point. to show that you able to fight back and not only play as a victim
Why should I collect money? Answer: there's a shop, but I have to go looking for it - I only found it after writing the first draft of this comment. It would be nice to be taken there automatically after viewing my score.
The guns seem to shoot to my side. While that's realistic, it's unexpected and makes it easy to miss the first few shots.
The score counter at the end is sloooow. I favour using an S-shaped curve and adjusting so that totalling each individual item doesn't take more than a fixed, very short, time. 5 seconds on the first thing in the list is too much.
Achievements has 3 'e's.
When I don't have a gun it would be nice to be able to punch the idiot who won't get out of my way. I'm fine with it taking three or even five punches to knock him down.
that's all very good points. noted
(however the gun covers your whole vertical size but hits of course only once if i made no mistake). i especially like the punch idea. i fear that it could make the game too easy, but i'll try out.
I feel it is a bit wrong to be allowed to shoot scared people (girls from the sound of it).
i feel that not
you will be punished for that by losing score. i think that's enough.
(btw: the girls are only shouting louder
thank you all for your comments!